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The Great Sea

This game was created in 48 hours during 2015's SPJam. It was created by me and Denis Assakawa, with me as the programmer and he as the artist.

The main theme of the game is the exploration of a great world, based on older games as the legend of zelda. The main character is an adventurer looking for ways to get rich and improve his condition while the main enemys are the many pirates that wander the world.

Main features of the game:

Enemy Boat AI;
Upgrade system;
NPCs with quests or stories;
Docks with quest or stories;
Multiple secret treasures;
Two different bosses;
A main quest line;

The whole Unity Project is available for download in the External Link

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