One spatula was designed in a way that it can help to take the water out not demanding the inside shapes originally used in the first trials. The lid also supports children to take the water out of the pulp inside the shapes. Throughout the design development designers were playing with tools and materials until the right set of tools was defined and a worth play experience was framed.
The paper-making recipe is embedded in the toy's design. The lid measures the paper, the bucket measures the water. By playing children can experiment with the pulp and shapes. Arrows on the blades invite the paper-mixing movement. The experiential prototype prove to be a very engaging play experience.
In its final design the toy brings a set of shapes designed on the same circular dimension: big enough for using fingers with no harm and the same tool can fits all. Additionally, with the shapes dried, children can build their own story 'connecting' the parts. Some shapes are intentionally abstract to triggers children's imagination. Depending on the play it can become a hat, a hoof, a car, etc. The bucket has the water level marked inside.
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Mixtu -- A toy to built your own home-made paper-toy

Mixtu -- A toy to creat your own home-made paper-toys

Bernardo van de...
Service & Experience Design Consultant Amsterdam, Netherlands