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Virtual Reality Movement and Interaction

To prepare for incoming virtual reality project, I put together a template with useful movement and interaction controls in Unreal Engine. Programmed in C++, I included classes for Oculus Rift and Quest motion controllers, teleportation and direct movement with discomfort-reducing blinders, slideshows and video viewers, grabbable objects with info panels, material option choosers and more.

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Freelance, Moonlighting
Steve Caruso
Creative Technologist / Experiential Creative Director Brooklyn, NY