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Pixar Room - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Step 1 - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Step 2 - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Step 3 - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Step 4 - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Step 5 - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Step 6 - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Step 7 - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Cars Detail - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Dresser Detail - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Pixar Room: Toys POV - My pursuit to create the room from Pixar's Toy Story. After looking and measuring every photo/frame of the room i could find, i think I have it pretty dang close. The next step is throwing in photos/details/toys to be reminiscent of each pixar film. If you look closely you may see some I already put in.

3ds Max 2009 and Mental Ray
Making the Pixar Room
Stephen Diebold
Industrial Designer San Francisco, CA