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Infusion Pump

Infusion Pump - The brief asked us to analyze an exciting infusion pump interface and do a redesign using usability heuristics.

I chose to design an interface using the tube of the infusion pump letting through liquid as an analogy. Each step of the setting process lets the blue line travel a bit further down, to finally run through the whole interface symbolizing that now the drop can pass to the patient. The interaction becomes simple and straightforward.

Stina Jonsson
Interaction Design Master Student Umeå, Sweden