Characters and level for 'Booper, Get Home!' - a videogame based on the art of a child on the autism spectrum.
Characters and level for 'Booper, Get Home!' - a videogame based on the art of a child on the autism spectrum. Assets created in Blender, level created in Unity.
Characters and level for 'Booper, Get Home!' - a videogame based on the art of a child on the autism spectrum. Assets created in Blender, level created in Unity.
Characters and level for 'GO Booper, GO!' - a mobile game based on the art of a child on the autism spectrum. Assets created in Blender, level created in Unity.
Characters and level for 'Booper, Get Home!' - a videogame based on the art of a child on the autism spectrum. Assets created in Blender, level created in Unity.
Characters and level for 'Booper, Get Home!' - a videogame based on the art of a child on the autism spectrum. Assets created in Blender, level created in Unity.
Texture work for 'Recall to Hell' - a Doom 3 mod
Test of handpainted (watercolor and ink) textures in Doom 3 engine.
Test of handpainted (watercolor and ink) textures in Doom 3 engine.
Test of handpainted (watercolor and ink) textures in Doom 3 engine.
gLike
3D / VR Dev / Film & Effects

Various project files from 3D / Game dev.

Available
Freelance, Full-time, Moonlighting
Thomas Kildren
Artist, Game Dev, Photo Retouching and Stay at Home Dadding Cleveland, OH