Client: Utrecht School of the Arts
Year: 2010
Medium: Photoshop / Illustrator.
The splashscreen of the game.
Medium: Photoshop / Illustrator.
A pitch splashscreen of the game.
Medium: Photoshop.
Early interface sketches.
Medium: Photoshop.
A storyboard for an in-game sequence.
Medium: Photoshop.
Early sketches of the game's protagonist.
Medium: Photoshop.
Early thumbnails of the game's protagonist.
Medium: Photoshop.
Finished sketches of the game's protagonist.
Client: Utrecht School of the Arts
Year: 2010
Medium: Illustrator.
A visual representation of the flow of the game.
Medium: Photoshop.
Early thumbnails of the game's villain.
Medium: Photoshop.
turnaround of the game's villain.
Medium: Photoshop.
Color thumbnails of the game's villain.
Medium: Photoshop.
Finished modelsheet of the game's villain.
Medium: Photoshop.
The finished walkcycle of the main character.
Medium: Photoshop.
All the other side characters of the game.
Medium: Photoshop.
All the background characters in the game.
Medium: Photoshop.
The first background section of the game; the frontyard.
Medium: Photoshop.
The second background section of the game; the livingroom.
Medium: Photoshop.
The third background section of the game; the kitchen.
Medium: Photoshop / Illustrator.
A promotional poster for the project.
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