User scenario
1. The theme park entrance
2. Receive personal NFC bracelet and explore
3. The 'Charge point' to buy vouchers
4. Tag to receive vouchers
5. Something catches the eye, the 'user experience point'
6. Explore and interact with the park in new ways
7. Search information and visit a store or restaurant
8. Check the number of vouchers and choose goodies
9. Scan and tag to pay, NFC bracelet is full of information
10. Spread the word
Prototype
Prototype frame
Making of an interactive graphic interface
Prototype's supporting hardware
Usability testing with prototype
Usability testing tagging
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