Senior Project Manager
Los Angeles, CA
Jan 2019 - Aug 2021 (2 years 7 months)
Project manager responsible for the design, fabrication and installation of major public art commissions in Los Angeles, Suzhou China, Auckland NZ, New Orleans, Salt Lake City, Philadelphia and elsewhere. Abbreviated list below.
Managed teams of 4-10 designers and art fabricators.
Project budgets ranged from $150k to $450k.
Utilized Rhino, Grasshopper, Autocad, Sketchup, Revit, as well as Adobe CC, and game engine based renderers (lumion, twinmotion, unreal engine) as well as various cloud based project management tools.
Nov 2008 - Nov 2020 (12 years)
Furniture Design, Visualization, and design for manufacturing consultation for a funded ADU startup. (client confidential)
Fixture design and Visualization of food and beverage concepts for Delaware North at a Major Sports Arena. (client confidential)
DFM, Visualization, and Digital Prototyping for various consumer products at Gecco Vision Design Studio.
Exhibition development for video artist Jennifer Stienkamp.
Published competition entries including “New Paths Forward” at DL&W corridor competition, and “mobile research laboratory” for the Arctic Perspective Initiative.
Los Angeles, CA
Dec 2015 - Jan 2019 (3 years 1 month)
Project manager and Designer responsible for the creation of highly complex feature walls, sculptural building products, lighting systems, and public art.
Clients included IBM, Nike, Google, Intel, Deloitte, Lululemon, Gensler, SOM, HKS, Bora Architect and others. Abbreviated project and client list below.
Managed a team of 5-8 designers and engineers, along with all timelines and budgets. Project budgets ranged from $150k to $1m, and typically managed 4-6 projects simultaneously. Oversaw all shop drawings and engineering.
Utilized Salesforce, Asana, Bluebeam/Procore, as well as Rhino, Grasshopper, Solidworks and Adobe CC.
Dealt directly with Clients and consultants, and was responsible for product launches and marketing material.
Dec 2011 - May 2013 (1 year 5 months)
Managed Design, Bidding, and Fabrication for high end contract furniture, fixtures, and interiors for a variety of clients.
Projects include furniture systems, fixtures and showrooms for Zazzle.com, Giant Pixel, United Talent Agency, GitHub, Amazon, Jacobs, and others.
Developed casework and furniture concepts and for Architects including O+A, Shubin Donaldson, Rapt Studio, and others.
Utilized Sketchup, Solidworks, 3ds Max, Vray, Octane, along with Deltek.
Mar 2010 - Oct 2011 (1 year 7 months)
Light Span, a 270’ long pedestrian bridge embedded with a reactive LED lighting system in Memphis TN.
Relax: A series of interactive spaces along an airport corridor at Denver International Airport.
Skate 1.0, sound and light experience, A+D museum, Los Angeles.
Flight Path, Edmonton International Airport, Alberta, , a 600’ long reactive lighting experience.
Utilized 3ds max, Adobe CS, autocad, Rhino, Solidworks, and Autodesk Architecture, along with Java, Python, and Lighting Show design software.
Corsini + Stark Architects
Sep 2007 - Nov 2008 (1 year 2 months)
Collaborated on various phases of project implementation including; design development,
documentation, permitting, plan check, consultant coordination, project management, research, and
3d rendering. Projects included mixed office developments, single and multi family residences, and
Watts Archtiecture & Engineering, P.C.
May 2007 - Aug 2007 (3 months)
Worked on Design Development for phase IV of the Buffalo Public Schools redevelopment project, a
1.1 billion dollar school modernization project.
May 2006 - Aug 2006 (3 months)
Worked with community groups in rural Costa Rican villages on architectural design, planning, and community development projects. Projects included; Reserve Researchers Lodge, Development strategies for the Santa Elena City Center, Santa Public Library, Storm water management plan for Los Llanos City Center.
Boston Valley Terra Cotta
Apr 2005 - May 2006 (1 year 1 month)
Developed components for a terra cotta ventilated rain screen facade system which has been used on
major buildings around the world. Also tasked with developing promotional materials, 3d renderings and
assembly animations for the product line.