Worked for the film industry, design firms and wrought iron shops. Currently working in the gaming industry as a senior concept artist at Gameloft Montreal. Former Props Art Director for Eidos Montreal for the Deus Ex Universe franchise. Applying industrial design to film and gaming industry.

Work Samples

  • Movie-Rollerball

  • Transportation illustrations and other University projects

  • Movie-Sum of All Fears

Work History

Gaming Industry: Gameloft Montreal: 2016-present Modern Combat: Versus - Senior concept artist • All props design Eidos Montreal/Square Enix North America: 2011-2016 Deus Ex Mankind Divided- Props Art Director/Senior concept artist • All props design 2010-2011 Thief 4 - Concept artist 2009-2010 Deus Ex: Human Revolution - Concept artist • All props design Film productions: Lions Gate Film 2007 The Punisher: War Zone - Props illustrator • Biological weapon suitcase & container, wheel chair Universal 2007 Deathrace - Concept illustrator • Picture car interior design • Props (Bomb, remote control, ring) 20th Century Fox: 2005 Night at the Museum - Preliminary design concept illustrator • Set illustrations and Egyptian tablet 2002 The Day After Tomorrow - Props illustrator • Ice core machine Warner Brothers Pictures: 2004 The Fountain - Illustrator • Spaceship and wrought iron chandeliers 1999-2000 Pluto Nash - Picture car illustrator/construction supervisor • Desoto and Winnebago interior design • Smuggler vehicle exterior & interior design • Picture car construction supervisor • Props design: Robot guns and furniture • Supervised vehicle construction Miramax: 2003 The Aviator - Props graphics • TWA Airline logos sketches • "Bra" design sketch 2001 (cancelled) The Crow: Lazarus - Set & props illustrator • Picture cars • China town & club set Touchtone Television Productions, LLC: 2002 Veritas: The Quest - Pre-production concept illustrator • Set illustrator: Airplane interior design research center • Props design: Light focusing machine design, medallion & furnitures Paramount: 2001 The Sum of All Fears - Props & graphics illustrator • Isreali nuclear bomb interior • Football team logo concepts MGM: 2000 Rollerball - Picture car illustrator/construction supervisor • Airplane and picture car design • Picture car construction supervisor Films Traffik International Inc.: 2003 Elizabeth Arden Parfum - Set illustrator • Train interior design Soma Pub: 2005 Molson Export - Set illustrator • 1918's kitchen interior design Other productions: 2003 Pure - Set illustrator • Truck crash set Freelance design: 2006 - present Industrial designer - The Creative Unit (Saint-Bruno) • Illustrate concepts to present to the clients • Product and transportation design R&D • Model making (industrial clay & foamcore) (Clients: Kimpex, TPS, Ingenio, Ambulance Demers, Nova Bus, Megabloks, Camoplast, Pyradia, TM4, Cirques du Soleil) 2000 - 2006 Industrial designer - Productions Les Forges de Montréal (Mtl.) • Illustrate concepts to present to the clients • Wrought iron products R&D • Draw fabrication plans on Autocad (2D-3D) • Take mesurements on the construction sites • Supervise the construction & finish • Create and update the company’s portfolio 2006 - 2007 Industrial designer - Zen3: Architectural Products (Mtl.) • Illustrate concepts to present to the clients • Wrought iron products 2006 - 2007 Industrial designer - INEX (Montréal) • Illustrate concepts to present to the clients • Wrought iron products 2003 & 2007 Industrial designer - Jérôme Foy Design (Bromont) • Vogue pool product R&D • ATV windshield design • Illustrate concepts to present to the clients Mai 2002 Illustrator - Meubles Sylva Inc. (Montréal) • Illustrate an interior - Banque Desjardins • Illustrate table concept March 1998 Industrial designer - Labbé Designers & Associés Inc. (Mtl.) • Conception of a passenger train interior • Illustrate concepts to present to the clients Design firms: 1998-1999 Industrial designer junior - Gad Shaanan Design Inc. (Mtl.) • Product and transportation design R&D • Illustrate concepts to present to the clients • Prepare presentation documents • Draw prototype fabrication plans on cad • Construct working models 1997 -1998 Industrial designer junior - Bombardier Inc. (Valcourt) • Electric vehicles R&D (NV) • Illustrate concepts Internship : 1995 & 1996 Industrial designer - Bombardier Inc. (Valcourt) • Ski-doo division

Education

  • University of Montreal

    • Industrial design Faculty of Design
    • 1992 - 1997

Specialties

Awards

1997: Scholarship recipient from Labbé Designers & Associés Inc. 1992: “Golden Pencil” laureate of the automobile design contest, « Draw me a car » organized by FORD Canada

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