An artist who loves to visualize everything in 3D, and whose passion is to make all his 3D pieces more beautiful by his lighting and rendering skills; an artistwho dreams to be an excellent automotive visualizer day in, day out & anartist who is passionate about the complete CGI field. I'm a 3D Artist with the educational background of 'Advanced Diploma in 3D Film & Game Animation' with the specialization in Lighting & Rendering along with 3D Modeling & Texturing. Like most of the kids, I also developed my interest in Games at very early age when I had the Video Game Player with Cassettes. Mario and Contra are still my most favorite games. Later that love kept on growing and by the time I finished my schooling, I was convinced enough that I want to do something in Games. That's when I joined Animation school to learn the details. My career began as a Vehicle 3D Modeler for PS3 Games and later moved gradually to work as a Lighting Artist. Meanwhile my interest in Lighting & Rendering was getting charged up as I was giving my inputs in Game Trailers, Cinematics & Wallpapers. After the game studio I was working with caught up in financial conditions, I had to move on. The CGI (3D Visualization) was on my mind by this time. I started working on it. Now I can confidently say that I share my love with Games and Visualization both. Both with same intensity and passion! As I have worked in two different streams, I have developed an extensive and divers portfolio. Some of my works has been featured in commercials, websites, magazines, brochures & mobile applications. At the time I started my studies, I didn't know the depth of this field. Now after working for 5 years I can say I can swim in this vast sea and trying to better my skills everyday. I have been amazed by the infinity of CGI field! I'm confident enough to keep on giving my best and maintain the Love & Passion towards this, so be it making Games or Visualization; dedication is assured. Website:

Work Samples

  • PS3 Game work - Smash n' Survive

  • Jet Engine

  • 3D Visualization

Work History

  • Animation Engineer

    • Kohler
    • Pune, India
    • May 2015 - Aug 2015 (3 months)

    Worked in Kohler as a specialist for 3D Visualizations and Animations for their products which includes Sanitary Wear Products.

  • Assistant Manager of CGI & Animation Department

    Worked in JCB Design Center India as Assistant Manager of CGI & Animation Department, responsible for the Still and Animation renders of all the mechanical animations and machines.

  • Executive - 3D Animation

    • JCB
    • Talegaon Dabhade, India
    • Aug 2012 - Feb 2014 (1 year 6 months)

    Performing role of Lighting and Rendering artist for all JCB's Heavy vehicles 3D Visualizations which includes Still Images of the all Vehicles + Lighting & rendering of Launch videos, Assembly animations, Product working animations, etc.
    Overall support for the Marketing team with all CGI outputs.

  • 3D visualization artist

    • PT. Linea Prima Cepta, Indonesia
    • South Jakarta, Indonesia
    • May 2012 - Jun 2012 (1 month)

    I was heading the team as a Visualization artist for the branding presentations.

  • 3D Environment Artist

    I joined this studio as a Vehicle Artist but later progressed to become Environment artist and Lighting artist.
    Performed role of 3D environment modeler, Lighting & Rendering artist for Cinematic Trailers & In-game lighting in Infernal Game Engine. A bit of texturing too.

    Got credited in 1 shipped PS3 Title called "Smash n' Survive"
    1 iPhone title called "SnS"


  • Digital Asia school of Animation

    • Advanced Diploma in 3D Film & Game Animation 3D Film & Game Animation
    • 2008 - 2010

    Advanced Diploma in 3D Film & Game Animation with specialization in 3d modeling, Lighting & Rendering.



Advanced Diploma in 3D Film & Game Animation


- Shipped PS3 Title called "Smash n' Survive" released in March,2012 - Shipped iPhone title called "SnS : Reprisal" released in February,2012