I’m a freelance multi-disciplinary 3D Visualization Artist who’s delivered creative and engaging CGI solutions across automotive, product and architecture sectors. I have over 5 years of experience working in various branches of CGI field such as Game Development, Industrial Visualization and Architectural Visualization. Working in these various fields helped me to develop an extensive and divers portfolio. Some of my works has been featured in commercials, websites, magazines, brochures & mobile applications. My specialties include 3D Modeling, Texturing, Lighting, and Rendering. For more information on my work, to get in touch regarding employment or freelance work opportunities, or to just say hello, feel free to get in touch at amit.chippa@gmail.com Website: http://www.anangryartist.com/

Work Samples

  • PS3 Game work - Smash n' Survive

  • Jet Engine

  • 3D Visualization

Work History

  • Animation Engineer

    • Kohler
    • Pune, India
    • May 2015 - Aug 2015 (3 months)

    Worked in Kohler as a specialist for 3D Visualizations and Animations for their products which includes Sanitary Wear Products.

  • Assistant Manager of CGI & Animation Department

    Worked in JCB Design Center India as Assistant Manager of CGI & Animation Department, responsible for the Still and Animation renders of all the mechanical animations and machines.

  • Executive - 3D Animation

    • JCB
    • Talegaon Dabhade, India
    • Aug 2012 - Feb 2014 (1 year 6 months)

    Performing role of Lighting and Rendering artist for all JCB's Heavy vehicles 3D Visualizations which includes Still Images of the all Vehicles + Lighting & rendering of Launch videos, Assembly animations, Product working animations, etc.
    Overall support for the Marketing team with all CGI outputs.

  • 3D visualization artist

    • PT. Linea Prima Cepta, Indonesia
    • South Jakarta, Indonesia
    • May 2012 - Jun 2012 (1 month)

    I was heading the team as a Visualization artist for the branding presentations.

  • 3D Environment Artist

    I joined this studio as a Vehicle Artist but later progressed to become Environment artist and Lighting artist.
    Performed role of 3D environment modeler, Lighting & Rendering artist for Cinematic Trailers & In-game lighting in Infernal Game Engine. A bit of texturing too.

    Got credited in 1 shipped PS3 Title called "Smash n' Survive"
    1 iPhone title called "SnS"


  • Digital Asia school of Animation

    • Advanced Diploma in 3D Film & Game Animation 3D Film & Game Animation
    • 2008 - 2010

    Advanced Diploma in 3D Film & Game Animation with specialization in 3d modeling, Lighting & Rendering.



Advanced Diploma in 3D Film & Game Animation


- Shipped PS3 Title called "Smash n' Survive" released in March,2012 - Shipped iPhone title called "SnS : Reprisal" released in February,2012