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Owner - An Angry Artist - 3D Visualization Artist
For the last five years I took the fast track in Game Development, Industrial Visualization, Architectural Visualization and Product Visualization. My hunger for creativity and knowledge of CGI field brought me to the position of ‘Lead 3DArtist’. In my spare time I am a home-baker, failed cricketer and aspiring food photographer. After some serious daydreaming I quit my job and caught the entrepreneurial fever. Today I am a full-time Freelance 3D Visualization Artist who runs my own Studio called "An Angry Artist". I thrive to deliver creative and engaging CGI solutions across Automotive, Product and Architecture sectors. My specialties include 3D Modeling, Texturing, Lighting, and Rendering. For more information on my work, to get in touch regarding freelance projects, or to just say hello, feel free to get in touch at firstname.lastname@example.org Website: http://www.anangryartist.com/
I'm the founder of "An Angry Artist".
Here we provide the engaging and creative solutions across Architecture, Automotive and Product fields.
Our specialties include: 3D Modeling, Texturing, Lighting Rendering, Image Editing, Logo Designing, Product designing, Walkthroughs, Assembly Animations, Product animations, Graphic designing.
Worked in Kohler as a specialist for 3D Visualizations and Animations for their products which includes Sanitary Wear Products.
Worked in JCB Design Center India as Assistant Manager of CGI & Animation Department, responsible for the Still and Animation renders of all the mechanical animations and machines.
Performing role of Lighting and Rendering artist for all JCB's Heavy vehicles 3D Visualizations which includes Still Images of the all Vehicles + Lighting & rendering of Launch videos, Assembly animations, Product working animations, etc.
Overall support for the Marketing team with all CGI outputs.
I was heading the team as a Visualization artist for the branding presentations.
I joined this studio as a Vehicle Artist but later progressed to become Environment artist and Lighting artist.
Performed role of 3D environment modeler, Lighting & Rendering artist for Cinematic Trailers & In-game lighting in Infernal Game Engine. A bit of texturing too.
Got credited in 1 shipped PS3 Title called "Smash n' Survive"
1 iPhone title called "SnS"
Advanced Diploma in 3D Film & Game Animation with specialization in 3d modeling, Lighting & Rendering.