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Freelance 3D Visualization Artist
I’m a freelance multi-disciplinary 3D Visualization Artist who’s delivered creative and engaging CGI solutions across automotive, product and architecture sectors. I have over 5 years of experience working in various branches of CGI field such as Game Development, Industrial Visualization and Architectural Visualization. Working in these various fields helped me to develop an extensive and divers portfolio. Some of my works has been featured in commercials, websites, magazines, brochures & mobile applications. My specialties include 3D Modeling, Texturing, Lighting, and Rendering. For more information on my work, to get in touch regarding employment or freelance work opportunities, or to just say hello, feel free to get in touch at firstname.lastname@example.org Website: http://www.anangryartist.com/
PS3 Game work - Smash n' Survive
Worked in Kohler as a specialist for 3D Visualizations and Animations for their products which includes Sanitary Wear Products.
Worked in JCB Design Center India as Assistant Manager of CGI & Animation Department, responsible for the Still and Animation renders of all the mechanical animations and machines.
Performing role of Lighting and Rendering artist for all JCB's Heavy vehicles 3D Visualizations which includes Still Images of the all Vehicles + Lighting & rendering of Launch videos, Assembly animations, Product working animations, etc.
Overall support for the Marketing team with all CGI outputs.
I was heading the team as a Visualization artist for the branding presentations.
I joined this studio as a Vehicle Artist but later progressed to become Environment artist and Lighting artist.
Performed role of 3D environment modeler, Lighting & Rendering artist for Cinematic Trailers & In-game lighting in Infernal Game Engine. A bit of texturing too.
Got credited in 1 shipped PS3 Title called "Smash n' Survive"
1 iPhone title called "SnS"
Advanced Diploma in 3D Film & Game Animation with specialization in 3d modeling, Lighting & Rendering.