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  • Kyle Cherry

    I do this for the joy of the product turning on for the firs...

    Seattle, WA

My focus at the moment is in Augmented and Virtual Reality. My past has included ID, ME, UI, UX, and HMI design. I understand what it takes to fully develop a product from start to finish. Prior to my current technical pursuits, I have held director positions in several design/development firms and startups. Past products can be found on Engadget, Gizmodo, and in the Wall Street Journal, among other publications. Past Work Highlights Include: 13 head mounted display designs delivered to clients and production 3 Android Tablets shipped in volume 5 video conferencing systems for various clients, most shipping in high volume 2 VRS video communication systems for the deaf. I have contributed to projects for Microsoft, Nvidia, Panasonic, Nike, McLaren Automotive, Atheer Labs, DAQRI LLC, Tely Labs, PayPal, Lumus Optical, and many more. I am also an adviser at Puget Sound Skills Center for the Aerospace Manufacturing/Engineering Programs.

Work Samples

  • DAQRI Smart Glasses

  • DAQRI Smart Helmet

  • EOS VR

Work History

  • CEO

    • VX Inc.
    • Seattle, WA
    • Jan 2016 - Present (1 year 10 months)

    We are making strategic improvements to the AR and VR industry that allow our partners to make technological leaps.

  • Advisory Board

    • PUGET SOUND SKILLS CENTER
    • SeaTac, WA
    • Sep 2007 - Present (10 years 2 months)

    I am an active adviser to the Engineering school on relevant industry changes and curriculum updates.

  • HMD Design Consultant

    • DAQRI
    • Redmond, WA
    • Sep 2015 - Feb 2017 (1 year 5 months)

    As a consultant, I designed and engineered several of DAQRI’s key products. This includes the ID of the Smart Helmet and ID/ME of the Smart Glasses. I also advised internal and external teams for company hardware projects.

  • Creative Director

    • 1066 Labs
    • Redmond, WA
    • Jan 2012 - Sep 2015 (3 years 8 months)

    As the Creative Director of 1066 Labs, I was responsible for the ME, ID, UX, and prototype fabrication teams. Everything was engineered and manufactured in-house, from hardware design, optical-mechanical integration, and electro-mechanical support, to mechanical engineering, industrial design, and visual design. We shipped many influential electro-mechanical and optomechanical consumer products for consumer electronics start-ups, Fortune 500 companies and Formula One dynasties.

  • Sr. Industrial Designer

    • 1066 Labs
    • Redmond, WA
    • Jun 2010 - Jan 2012 (1 year 7 months)
  • Design Director

    • BALLINGER & ASSOCIATES
    • Seattle, WA
    • Dec 2008 - Aug 2009 (8 months)
  • Email me for a full resume.

    • Multiple
    • 2006 - 2009 (3 years)

Education

  • The Art Institue of Seattle

    • Bachelor of Science Industrial Design
    • 2006 - 2010

    Full Scholarship.

Specialties

Awards

-1st place: International Design Awards Competition, Student, Computers -Full Scholarship to the Art Institute of Seattle -Excellence Award, Art Institutes

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