Stanley Black & Decker
Jun 2016 - Jan 2017 (7 months)
- Create & use design strategies for corporate & development teams
to create exceptional user experiences and market-ready apps.
-Wireframing & Prototyping
- Assist in leading initiatives for UX design within MVP app
development & virtual prototyping tools for products generated
through Stanley Black & Decker's DIYZ & Stanley Measure apps.
- Perform data acquisition, R&D, User testing, and iterative design
processes to design market viable digital products.
- Produce production-ready assets for iOS & Android app versions.
- Communicate strategies, findings, & scientific rhetoric behind designs to
business partners within Stanley; i.e. Semiotics, visual psychology,
color theory, "if & then" scenarios, and more.
Feb 2016 - Mar 2016 (1 month)
- Digital & print-ready designs for ad campaigns,
events, website assets, booklets & more.
- Communicate ideas articulately to directors and external clientele.
- Work with style guides & aesthetics native to the Greater Atlanta area business environment.
- Mastery of Adobe Photoshop, Illustrator, Indesign, Sketchbook Pro & more.
UI/UX, Visual, & Industrial Designer
Jun 2012 - Feb 2016 (3 years 8 months)
Responsible for guiding projects from start to finish through my design & business practice. Work generated is for a vast variety of clientele seeking any series design work ranging from Graphic, Industrial, or User-Experience designs. Business structure, timelines, pay rates, research & development are also handled through my dual-position as project manager & designer.
Lead Vehicular Designer
Feb 2015 - Nov 2015 (9 months)
Responsible for a wide variety of roles in the development of a low-speed, 4 passenger UTV. Roles included transforming the client’s idea into visual concept art. From concept art, market-based research & development was performed prior to revisions to the design. 3D 1-1 scale rendering and schematic work was then performed with modelling programs. Abilities to communicate ideas and designs to team members are commonly employed.
Seasonal Contract Merchandise Designer
Los Angeles, CA
Sep 2015 - Oct 2015 (1 month)
Responsible for concept mock-ups designs to 2015 apparel to Rocketjump Studios in L.A. California. Rocketjump is an award winning digital media production studio with over 7.5 million Youtube subscribers and over 1 billion views on their video content. Current project involves merchandise development for “Videogame High school”, critically acclaimed series by Rocketjump featured on Hulu.
Southern Polytechnic State University
Jun 2013 - Dec 2014 (1 year 6 months)
Design lead for digital, advertising, & web graphics used by Southern Polytechnic State University.
Graphics were generated via the Adobe Master suite collection. Needs for advertisement, promotion, & presentations for the University’s student learners program-initiatives were communicated from the department director to me. I was then responsible for replying to RFI’s & RFP’s along with converting concepts into tangible products (material & digital). In addition, delegating & communicating with 3rd parties to perform manufacturing processes was a necessary and common task required by my position, of which was carried out effectively.