Senior Designer / Project Manager
2015 - 2020 (5 years)
The studio of German-American designer Jonas Milder, who has been developing his furniture system since the late 1980s. Focused mainly on ofﬁce and learning environments, clients included Parsons School of Design, Maryland Institute College of Art (MICA), Tulane University, NYU, and Kikkerland.
- Oversaw small team managing up to 20 design-build projects simultaneously including multiyear, multiphase contracts ranging in value from two thousand to half a million dollars.
- Managed projects from initial proposal through fabrication and installation while interfacing with architects, interior designers, furniture dealers, construction managers, speciﬁers, and end users.
- Created 3D models, renderings, shop drawings, machine-to-print CNC drawings, assembly instructions, and installation diagrams.
- Tracked project status, material/hardware usage and inventory on a per-job and per-item basis using Excel and Google Sheets along with Gantt Charts and Kanban systems.
- Conducted site surveys, took ﬁeld measurements, and managed installations.
- Coordinated fabrication and transportation with multiple fabricators and vendors for just-in-time delivery and installation.
- Expanded the Milder Furniture standard hardware component library by designing injection-molded plastic, formed sheet metal, and machined aluminum parts.
- Lead the studio's transition from 2D drafting (Graphite) to 3D parametric modeling (OnShape). Maintained an ongoing relationship with OnShape's development team, inﬂuencing the creation of features to better support our workﬂow.
- Wrote OnShape scripts for automating repetitive 3D modeling tasks using FeatureScript, a C-family scripting language.
OLED Prototype Designer
2008 - 2015 (7 years)
A small research and development company (~100 employees), located in Princeton, NJ, UDC licenses its organic light emitting diode (OLED) technology to manufacturers such as Samsung and LG for use in smartphone displays, televisions, and wearables.
- Designed and produced functional prototypes as a means of conceptualizing how emerging OLED technology could be utilized in the lighting industry
- Developed concepts through sketching, 3D modeling, rapid prototyping, and works-like models, always with an eye towards manufacturability.
- Worked in a multidisciplinary team of scientists, engineers, and marketers to develop new OLED lighting panel fabrication methods and technologies.
- Inventor on more than twenty granted patents related to OLED fabrication methods and uses.
- Acted as liaison to external designers and manufacturers, designed and managed a corporate showroom of products that used UDC materials, designed trade show booths, wrote and illustrated patent disclosures, performed studio photography.
2000 - 2015 (15 years)
- Developed projects for a wide range of clients: web and graphic design, packaging design, hard and soft goods.
- Clients included Oro Design, makers of the Mile High Kit, and CDI international, manufacturer of travel mugs and water bottles.
2011 - 2012 (1 year)
- Taught a studio and lecture course for two years on contemporary product design, part of the Integrated Product Design (IPD) masters program.
- Guided students through a semester-long design process, from initial ideation to the production of a ﬁnal prototype.
2005 - 2008 (3 years)
- Taught a single class for three years to third-year students in the Industrial Design program, focusing on 3D solid modeling and rapid prototyping fundamentals.
Industrial / Graphic Designer
2005 - 2008 (3 years)
Current Designs is a leader in the ﬁeld of optical-based nonmetallic computer input devices, which are used by neuroscientists performing functional magnet resonance imaging (fMRI) research. The input devices allow study subjects to answer questions or complete tasks while laying in an MRI machine and contain no metal or electronic components that would interfere with the scan.
- Designed, engineered and produced most components in-house, using CNC mills and lathes, and low volume molding.
- Designed graphic identity system and marketing materials.
Designer / Studio Manager
2000 - 2005 (5 years)
Josh Owen is an internationally recognized designer and educator, currently the Director of Industrial Design at the Rochester Institute of Technology.
- Managed all aspects of the studio's operation: ideation, prototyping, 3D modeling, design control drawings, supervising interns, and client relations for manufacturers such as Areaware, Casamania, Kikkerland and Umbra.
2000 - 2001 (1 year)
- Worked in a metal shop producing boutique retail furniture and architectural elements. Created control drawings and cut sheets. Worked in the shop on fabrication, assembly, and ﬁnishing.