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Freelance Designer

Chris Depoti

North East, PA
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  • About
  • About

    Innovative and skilled at designing abstract ideas into products for consumer use

    Detailed-orientated and focused on meeting demands and challenges of companies looking for cost-efficient ways to design products. Adaptive, team player accustomed to fast-paced environments and switching gears rapidly to finish projects on time and within budget.

  • Education
    • B.F.A Toy Design
      Fashion Institute of Technology
      2001 - 2003
    • A.F.A Fine Arts
      Keystone College
      1999 - 2001
  • Experience
    • Mechanical Designer / Drafter
      Gentex
      Dec 2014 - Present (11 years 7 months)
      Prepared accurate and complete detail drawings and assemblies from data provided by Project Engineers. Managed drawings of product assemblies that could consist of over a dozen parts.
      • Improved safety of equipment used for combat by utilizing military drafting standards and policies for quality drawing control.
      • Created drawings in AutoCAD and / or SolidWorks, providing accuracy up to .001” for high-volume ​manufacturing of helmet and helmet accessories. ​ ​
      • Met regularly with Project Engineers to discuss and correct drawings expeditiously, consitently exceeding military standards and meet deadlines. ​
      • Created and revised 3D part and assembly models in SolidWorks, ensuring accurate costing, safety and in-house manufacturing​.
    • Production Artist
      Paper Magic Group
      Feb 2014 - Dec 2014 (10 months)
      Collaborated with Art Directors, Line Coordinators and Marketing to develop and design seasonal products.
      • Managed multiple projects in production of seasonal products, meeting deadlines and ensuring designs made it to print on time.
      • Managed projects ensuring all completed on time and to budget including tracking, production, prototyping and preflighting of line lists consisting of up to 100 cards and / or tags per work order request.
      • Produced digital files for multiple seasons, products and vendors using Adobe Creative Suite.
      • Streamlined processes by preparing digital files for pre-flight / pre-release, providing manufacturers print ready files.
      • Maintained file integrity and management, ensuring inter-department accessibility.
      • Created product prototypes utilized in costing, inhouse archiving, sales and manufacturing guidelines.
      • Communicated clear and concise instructions, safeguarding against misinterpretation in prototype department.
      • Created 3D positioning data using Cinema 4D for sales team, helping maximize product shelf space and packaging size.
      • Created digital catalog of files for in-house library, guaranteeing information was accessible company wide.
      • Trained and offered guidance to interns and new production artists, ensuring consistent application of processes.
    • Designer / Drafter
      Gentex
      Oct 2013 - Feb 2014 (4 months)
      Prepared accurate and complete detail drawings and assemblies from data provided by Project Engineers. Managed drawings of product assemblies that could consist of over a dozen parts.
      • Improved safety of equipment used for combat by utilizing military drafting standards and policies for quality drawing control.
      • Created drawings in AutoCAD and / or SolidWorks, providing accuracy up to .001” for high-volume ​manufacturing of helmet and helmet accessories. ​ ​
      • Met regularly with Project Engineers to discuss and correct drawings expeditiously, consitently exceeding military standards and meet deadlines. ​
      • Created and revised 3D part and assembly models in SolidWorks, ensuring accurate costing, safety and in-house manufacturing​.
    • Product Designer
      Ago Design Group
      Jul 2006 - Sep 2013 (7 years 2 months)
      Conducted concept development of new and existing toy lines and provided innovative and trend-setting designs.
      • Produced detailed 3D models and engineering drawings in SolidWorks, reducing costs and saving time on manufacturing.
      • Proposed new toy concept and play patterns, using modern digital art techniques with Adobe Photoshop and Illustrator.
      • Assisted in creating a more efficient packaging system, creating potential for increased profitability by maximizing shelf space.
    • Assistant Designer
      Product Dynamics
      Aug 2003 - Aug 2004 (1 year)
      Partnered with model makers and designers in the development of toys and household products.
      • Supervised small projects for vendors including Fisher Price, Toy Biz and Johnson & Johnson, ensuring all were completed on time and on budget.
      • Developed and revised incoming 3D SolidWorks files, confirming accurate detail drawings for model makers to create prototypes.
      • Created graphic presentations of finished models in Adobe Photoshop and Illustrator, attracting new clients to company website.
    • Design Internship
      Hasbro
      Jun 2002 - Aug 2002 (2 months)
      - Brainstorming ideas for new toys and existing lines
      - Developed color presentation art to introduce new concepts to design groups
      - Prototyping and model building for playtesting
  • Skills
    • 3D Modeling
    • Illustration
    • Product Design
  • Elsewhere on the Web
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  • On Coroflot
    @GreyFace, member since 2006
    • Following 7
    • Followers 11
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