During my studies in Intermedia Design, I worked on several smaller university projects where I supervised student teams developing games and apps. During this time, I also joined the funded augmented reality project ARGO – Augmented Archaeology, which aimed to allow users to experience historical ruins in their original form through mobile AR at their real-world locations.
The project later evolved into the start-up ARGO Edutainment Solutions. My responsibilities included 3D modeling and texturing, quality control of assets created by colleagues, photo editing and print production, as well as graphic and corporate design.
After the project funding ended, I worked for three years as an in-house designer at an interior design company. I am currently working as a freelance designer.