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Manager International Visual Merchandising at Brown Shoe

Kimberly Passmore

St. Louis, MO
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  • About
  • About

    Professional Experience Includes the Following:

    • Product Design

    • Toy Design

    • Retail Fixture Design

    • Furniture Design

    • 3D modeling/Rendering

    • Conceptualizing/Storytelling

    • Sketching

    • Product research

    • Consumer Research

    • Brand/Market Research

    • Materials Research & Specification

    • Presentation Layout/Development

    • Adobe CS5 Design Suite, Cinema 4D, Rhino, MODO,

    Autocad, SketchUp, Alias, Solidworks, Microsoft

    Office Suite, iWork

    Specialties: Plush toy design, sewing, pattern making, Fixture design, product design, furniture design and construction, wood working and metal working skills, 3D modeling in Cinema 4D, Rhino, SketchUp, MODO, Autocad, Alias, Solidworks

  • Education
    • Bachelor of Science Industrial Design
      University of Cincinnati - DAAP
      2004 - 2008
    • Design and Visual Communications, General
      Sinclair Community College
      2000 - 2003
      Graphic Design, Web Design and Photography instruction
    • Bachelor of Philosophy Interdisciplinary studies, Sociology, Anthropology, Music, Women's Studies
      Miami University
      1995 - 1999
  • Experience
    • Owner & Designer
      Aunt Kim Toys, LLC
      Aug 2013 - Present (12 years 10 months)
    • Manager International Visual Merchandising
      Brown Shoe
      Dec 2012 - Present (13 years 6 months)
      Coordinating with partners owning their own Naturalizer concept stores/shop in shops/outlets and multi-brand retail footwear stores in 58 countries, I am responsible for:

      Concept Store, Shop in Shop and Outlet Design - Naturalizer
      Create, Maintain and Communicate Store Design Guide - Naturalizer
      Maintain/supply store materials board - Naturalizer
      Review of Store/Shop in Shop/Outlet Design and Material Approvals - Naturalizer
      Create, Maintain and Communicate Visual Merchandising standards - Seasonless
      Create, Maintain and Communicate Visual Merchandising standards - Seasonal
      Naturalizer Window concept development and communication
      Design/Development/Procurement of Branded Point of Purchase Displays - Dr. Scholls, Naturalizer
      Graphic Design - Window Display Graphics, Look Books
    • Lead Designer
      Triad Manufacturing
      Feb 2011 - Nov 2012 (1 year 9 months)
      Major clients including: Sony, Bare Escentuals, Under Armour, Best Buy, Home Depot, Target, Crocs

      Started/Developed the Design Department
      Manage all incoming design projects
      Design of custom fixtures from concept to manufacture
      Brand and product research
      Draft project briefs
      Blog writer/contributor
      Coordinate with graphics partners and provide die lines
      Development of design presentations/marketing material
    • Model Maker
      ImprovEyes, Inc.
      Nov 2010 - Dec 2010 (1 month)
      Freelance architectural model work for HOK
    • Model Maker
      HOK
      Oct 2008 - Nov 2010 (2 years 1 month)
      Performed as lead model maker on multiple projects, coordinating the model making process, building the model and arranging for delivery.

      Engineered and constructed models, exhibits and specialty projects
      Created model shop resource center on HOK Intranet site
      Created time tracking methods and new project CAD file setup
      Learned Newforma project management program & taught model shop staff
    • Design Intern
      PGAV
      Jun 2007 - Sep 2007 (3 months)
      Developed Photoshop experience renderings
      Created roller coaster car ideations for theme ride, developed 3D SketchUp renderings for this ride
      Developed layout/concepts for new sea lion exhibit/show area for St Louis Zoo
      Research of aquarium species and existing exhibits
      Completed a second internship December 2007-March 2008
    • Design Intern
      VisionStream
      Jan 2007 - Mar 2007 (2 months)
      Created design and rendering of a new exhibit concept for an existing client.
      Learned Autodesk Viz software and Rendered client products for exhibits
      Revised designs for existing clients
    • Design Intern
      Orange 22 Design Lab
      Jun 2006 - Aug 2006 (2 months)
      Produced concepts and Rhino models for a modern furniture client
      Developed concepts and Rhino models for a nightclub redesign
      Construction drawings for use in sourcing components for products
      Brainstorming and consumer research for various projects
    • Design Intern
      MTS Seating
      Jan 2006 - Mar 2006 (2 months)
      Within the product design and development team, responsibilities included:
      Produced seating concepts and laser cut artwork for seat backs
      Developed a personal chair design from concept sketches to construction and guided the concept through prototyping.
    • Design Intern
      Hasbro
      Mar 2005 - Jun 2005 (3 months)
      Working within the Girls Team on My Little Pony and Littlest Pet Shop brands, responsibilities included:
      Determined new color palette for Spring product lines, created new character concepts, Co-ordinated with Hong Kong for sample creation and changes and designed a new carry case concept for the Littlest Pet Shop brand
  • Skills
    • Product Design
    • Visual Design
  • Elsewhere on the Web
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  • On Coroflot
    @KimPassmore1, member since 2013
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