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Freelance CG Artist and animator

Martin McDonald

Waltham, MA
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  • About
  • About

    I am currently a Senior Instructor of young kids in both Digital and Stop Motion animation and 3D modeling, along with teaching basic game design, engineerings, programming and music production with Empow Studios while drawing on the side and doing the occasional freelance project.

  • Education
    • Certificate 3D Animation
      Boston University Center for Digital Imaging Arts
      2011 - 2011
    • BFA Animation
      Massachusetts College of Art
      2003 - 2007
  • Experience
    • Senior Instructor
      Empow Studios
      Lexington, MA
      Aug 2014 - Present (11 years 10 months)
      Teaching kids in grade 2 through 8 in App Design, Stop Motion animation, Video game design, digital animation, robotics, and engineering. Using programs such as Scratch, Game Maker, Unity, Claymaker, Hue Animation, and App Inventor.
      Also writing curriculum for classes to help expand upon the uses of the programs for classes and testing out new apps and software. Additionally working on concept art for graphic designs for learning interface being developed for the company.
    • Founder and Freelance CG Artist
      Dark Dreams Studios
      Jan 2007 - Present (19 years 5 months)
      My personal freelance company for animation, illustration, and film freelance work.
    • Flash Animator
      Novudus
      Aug 2013 - Oct 2013 (2 months)
      Responsible for creating animated gif files for use in Android app.
    • 3d Generalist
      DigiNovations
      Aug 2013 - Sep 2013 (1 month)
      Creating 3D models, textures, UVing, rigging, and animating a medical animated scene in Maya. Along with compositing scenes together with video footage an creating motion graphics in After Effects.
    • Summer Instructor
      Freshi Media
      Jun 2013 - Aug 2013 (2 months)
      Teaching elementary school kids Stop-Motion Animation, Digital Animation with Anime Studio, Film-making and VFX with Windows Movie Maker and Video Game Design with MultiMedia Fusion 2
    • 3d Generalist
      Mighty Cast, Inc
      Mar 2013 - Apr 2013 (1 month)
      I am responsible for developing concept art for game assets then modeling, texturing, and uving said assets. Once completed I would animate any parts that needed animation with in Maya. Then I would take the layers from Maya, composite them in After Effects and add Visual Effects.
    • Children's Book Illustrator
      Wiggles Press Inc.
      May 2009 - Jan 2013 (3 years 8 months)
      Illustrating for children' books. I previously illustrated for the storybook, "The Perfect Pet."
    • Teaching Assistant at the Harvard University Campus
      Digital Media Academy
      Jun 2012 - Aug 2012 (2 months)
      I assist the Lead Instructor for a number of classes.
      They include...

      Adventures in Film-making
      Teaching the children Pre-production storyboarding, production & filming, how to use a video camera; shooting and recording techniques, how to edit a movie, post-production editing with Final Cut Pro, special effects techniques, outputting your movie for web, Youtube & DVD

      Game Development in Unity
      Teaching the students game-development work flow using Unity, game asset preparation and the Unity interface, how to import and place game assets and integrate animation, scripting and programming with Javascript, controlling animations and characters, sound and event triggering, scripts for developing character health systems, collision detection and weapon interactions.

      Digital Art & Graphic Design
      Teaching students about the principles of composition & creating dynamic and interesting images, Photoshop working with layers, text & brushes, constructing colorized images from line art, colorization techniques working with selections, masks & adjustment layers, the different kinds of typography, fonts, typeface and how to create text effects, how to create art using Adobe Illustrator vector graphics and pathing, how to create animated .gifs and work with different file formats

      Adventures in Science & Engineering
      Teaching children basic computer programming with Scratch, how simple machines work, how to build simple machines using K’NEX, introduction to aerodynamics and aerospace engineering, how to build water rockets, introduction to solar engineering, how to build solar race cars.

      3D Game Design in Maya & UDK
      Teaching the students how to create and define the details of a 3D game environment and concept a project, Autodesk Maya 2012 basics for environmental models, techniques for low polygon modeling and optimizing poly count for games, creating textures using Adobe Photoshop, importing models into the UDK, using the UDK to create realistic lighting and special effects.
    • Production Intern
      Brickyard VFX
      Mar 2012 - Jun 2012 (3 months)
      General office up keeping and organization.
      Shadowing producers and artists to learn about visual effects in advertising. I also get tutored in the use of different visual effects programs and procedures on site.
    • Freelance Facial Animator
      Digital-Perfection
      Jun 2012 - Jun 2012
      Created facial animation and lip-sync for a 1 minute segment of an animated pilot "Magic Monkey Billionaire" using 3D Studio Max.
    • Flash/3D Developer
      GEX Inc
      May 2012 - Jun 2012 (1 month)
      Developing proposals for clients in regards to the time frame for a variety of Flash and 3D Animated projects.
    • Freelance Animator
      Pops
      Jan 2012 - May 2012 (4 months)
      Developing short Flash animations for pop-up alerts on the Android.
    • Private Tutor
      Self Employed
      Sep 2011 - Oct 2011 (1 month)
      I am tutoring a young middle school boy in 3D modeling, rigging and animation over the course of the coming year.
    • Project Leader for Practicum
      Boston Museum of Science
      Sep 2011 - Sep 2011
      I helped direct my classmates from BU CDIA in developing animated shots for the Museum of Science as part of our Practicum assignment. These shots were to be used in a demonstrational video on the proper use of the Segway for the Segway of Boston Tours.
      I also corresponded with the client and Production Manager on a daily basis and maintained a blog of our work in development for their review. mossegway.wordpress.com
    • Production Assistant
      360KID
      Feb 2008 - Jun 2008 (4 months)
      I was a lip-sync and motion graphic animator for the flash based educational game, "Compass Learning Odyssey: Math Levels 5 & 6"
    • Intern
      Wicked Delicate Films
      Jan 2007 - May 2007 (4 months)
      Creating hand-drawn animated sequences for the documentary "The Mulungeons."
  • Industries
    • Entertainment
    • Toys & Games
    • Mobile Apps
    • Education
  • Skills
    • 2D Animation
    • 3D Animation
    • 3D Modeling
    • Animation
    • Character Design
    • Editing
    • Illustration
    • Maya
    • Stop Motion
  • Elsewhere on the Web
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  • On Coroflot
    @MartinMcD, member since 2014
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