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Engineer of multimedia technologies - Specialist

Aleksandar Petrovic

Beograd, Serbia
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  • About
  • About

    I am a Multimedia Technologies engineer, started out as a sound engineer at venues and worked my way up the advertising industry as a visual/3D artist-generalist.

    I found my passion in Motion Graphics, Video Production and all that revolves around Computer Graphics. I worked as a freelancer and a full time employee with experience in outsourcing and team oriented projects. I did video editing, post production, animation and motion design for various types of short adverts and video campaigns.

    In 2014 I joined the global Virtual Reality industry development as an enthusiast and since then I have established myself as a Virtual Reality developer. With high profile VR projects done for large companies.

    My key achievements:

    -Worked on several virtual reality and augmented reality projects for Philip Morris International.

    -Worked on a virtual reality campaign for Uni Credit Bank.

    -Worked on a virtual reality experience for Siemens.

    -Worked on a virtual reality experience for Ford.

    -Published VR apps on Google Play Store and Apple App Store.

    -Worked on various video projects for social media marketing campaigns and business to business advertising campaigns.

    -More than 6 years of experience of video production and post production in the advertisement industry.

    My work is represented in my portfolio with exception of several projects bound by NDA which i can't show.

  • Education
    • Specialist Multimedia technologies and digital television
      School of electrical and computer engineering of applied studies in Belgrade
      2013 - 2014
    • Bachelor's degree Audio and video technologies
      School of electrical and computer engineering of applied studies in Belgrade
      2007 - 2010
  • Experience
    • Head of VIrtual Reality Development
      VR Svet
      Beograd, Serbia
      Dec 2015 - Present (10 years 6 months)
      My responsibilities include finding and implementing solutions for efficient creation of virtual reality content in form of assets, video or even pc or mobile applications. Mostly i spend my time in 3D software and Unity game engine. I also deal with a lot of coding in c#.

      My task is to find best way to implement visual work from atrists into a VR/AR experience. It consists of optiomizations for, stereoscopic 360 renderings, Google Cardboard, GearVR, Oculus Rift.
    • 3D / Visual artist
      Freelance
      Beograd, Serbia
      Apr 2014 - Present (12 years 2 months)
      Freelance 3D artist (modeling texturing, animation, motion graphic).
    • Technical Artist
      Maven
      Beograd, Serbia
      2011 - Present (15 years)
      My job description is creating audio/visual assets and managing them in a way that brings technical and artistic aspects of a project together. I often spend most of my time in finding new creative ways of executing specific tasks made by clients.

      Motion Graphics
      Modeling
      Texturing
      Animation
      Compositing
  • Skills
    • 3D Modeling
    • Graphic Design
    • Motion Graphics
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    @Nualeksandar, member since 2014
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