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Freelance Concept Artist

Tim Guo

Pasadena, CA
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  • About
  • About

    Tim is a freelance concept artist working for clients in the entertainment industry. His vision is to use art and design to transform and enhance the experience of playing video games.

    After graduating from Pratt Institute with a bachelors in industrial design, Tim continued to study at the Art Center College of Design in its entertainment design program to direct his focus in producing art for video games, films, commercials, and theme park design.

    In the past 3 years, he worked and freelanced as a concept artist/illustrator for clients like Audodesk, Nintendo, 2Dawn Games, Thinkwell Group, and Opāk Creative. He also partnered with other talents to produce mobile and indie video games.

    Tim is available for work and is always seeking new opportunities to meet and collaborate with creative talents.

  • Education
    • Bachelor of Science (B.S.) Entertainment Design
      Art Center College of Design
      2013 - 2017
    • BID Industrial and Transportation Design
      Pratt Institute
      2008 - 2012
      On President's List every semester.
    • Painting and Figure Drawing
      Xinsheng Wang Art School
      2002 - 2008
      2 hour open studio classes where instructor taught subjects including acrylic painting, oil painting, drawing/composition, figure drawing, portraiture, and color theory. Attended 2 to 3 sessions a week.
  • Experience
    • Independent Contractor / Freelance Concept Artist
      ATHOS Consulting Inc.
      May 2014 - Present (12 years 2 months)
      Developing several pieces of concept art in conjunction with ATHOS Consulting Inc. for an Autodesk project.
    • Freelance Concept Artist
      The Mill
      Aug 2013 - Aug 2013
      Produced an illustration as a style frame for a Nintendo Donkey Kong project and several sketches/drawings for a Nintendo Mario project.
    • Freelance Concept Artist
      WinterLeaf Entertainment, LLC.
      Sep 2012 - Aug 2013 (11 months)
      Collaborating with web designer on developing UI art, Graphics, and Illustrations for company website and Dawn of Ascension website.
      Working with existing artists to develop a range of character and environment concept artwork for a fantasy MMO RPG Dawn of Ascension.
    • Art Intern
      Thinkwell
      May 2013 - Aug 2013 (3 months)
      Assist design team with concept development by producing sketches, drawings, and paintings.
    • Lead Artist
      Syraca Studios
      Aug 2012 - May 2013 (9 months)
      Led art direction for mobile app games development. Produced concept art and game assets.
    • Conceptual Artist
      2Dawn Games
      May 2011 - Oct 2012 (1 year 5 months)
      Produced conceptual art and promotional art for an online first-person-shooter video game Ravaged.
    • CAID TA
      Pratt Institute
      Sep 2011 - May 2012 (8 months)
      Assisted professor in class by providing supplementary materials, critique, and demonstrations. Tutored students by appointment outside of class time and instructed students on the use of digital software such as Maya, Alias, SolidWorks, and Photoshop.
    • Intern - Assistant Artist
      Codename Games
      Jun 2011 - Aug 2011 (2 months)
      Produced in-game graphics, visual effects, pre-production conceptual art, and user-interface art for several video game projects.
    • Resident Adviser
      Pratt Institute
      Aug 2009 - May 2011 (1 year 9 months)
      Promoted residents' personal and professional developments in residence halls through organizing events, building community, and counseling.
    • CAD Prototype Developer
      Books A Million
      Jul 2010 - Aug 2010 (1 month)
      Initiated and developed Solidworks prototype models of an electronic device for the BOKA project.
    • Pre-College TA - Industrial Design
      Pratt Institute
      Jul 2010 - Aug 2010 (1 month)
      Assisted instructor by critiquing student work, helping students with shop tools, and tutoring students on the subject of 3-dimensional design and application of form in design.
    • Intern - Prototype Developer
      Brooklyn Motorized
      Jun 2010 - Aug 2010 (2 months)
      Ideation sketching for new design solutions.
      Conducted market research and studies for targeted consumers.
      Prototyped motor cover, handles, and fenders.
      Assisted with CAD modeling and dimension checks.
  • Awards

    President’s Merit Scholarship recipient for 2009 - 2011



    Cultureshapers Visual Arts Contest

    3rd Place in the electronic media category (2007)



    College Board

    AP portfolio chosen as sample for the 2008 Studio Art 2-D Design: Quality Samples with

    a score of 6 on the College Board website

  • Skills
    • Concept Art
    • Industrial Design
  • Elsewhere on the Web
    • n
  • On Coroflot
    @SpiketheHedgehog, member since 2009
    • Following 7
    • Followers 10
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