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Freelancer/ Concept Artist

YaHan Liang

柏林, Germany
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  • About
  • About

    Han is a passionate concept artist. Specialized in Illustration, and Concept Art. Han use diverse type of techniques ranging Traditional and Digital mediums.

    Han is currently Freelancer for many different APP game concept design. Before this, Han was a Senior Artist on "Bounty Hounds online" ( Bandai Namco ) and "Tower of Saviors" ( Mad Head ).

  • Education
    • Bachelor's Degree Fine Arts
      Taipei National University of the Arts
      2003 - 2008
  • Experience
    • 2D Artist
      Freelance
      Sep 2014 - Present (11 years 9 months)
      • Working on all 2d related work from character concepts and background designs.
    • Senior 2D Artist
      XPEC Entertainment Inc.
      Jul 2013 - Aug 2014 (1 year 1 month)
      • Conceptual design to game sceneries and promotion posters
      • Online store item design (weapons/costumes)

      Project Experience:

      • Bounty Hounds Online, Sci-fi MMO RPG
      Cross-regional publication to North America, South America (Brazil), and Asian countries (Japan, Philippines, Indonesia, and China)

      • Tower of Saviors, Tile-matching Puzzle Game
      Instantly received high reputation among players upon publication, top seller under gaming category in regional Google Play and Apple Store (China, Hong Kong, and Taiwan)
    • Senior 2D Artist
      Aiming Inc.
      Dec 2012 - Jun 2013 (6 months)
      • Comprehensive design to characters, monsters, weapon, equipment items including bitmap design

      Project Experience:

      • Goddess of Ancient, Bitmap MMO RPG
      Web/Mobile-based game released in 2013, popular among Japanese players and hit top 5 best seller in Japan Apple Store

      • Blade Chronicle Online, 3D MMO RPG
      Released in 2008, brought steady revenue to the company for the past 6 years
    • Environment Artist, Lead Artist
      Lager Network Technologies Inc
      Feb 2011 - Nov 2012 (1 year 9 months)
      • Conceptual design to game sceneries, buildings and other environment props
      • Game-wide comprehensive environment design including map, props, and buildings
      • Quality assurance/control for outsourced 2D design works
      • Leader artist responsible for color design/optimization, leading a team of 5 artists

      Project Experience:

      • Mystina 2 Online, 3D MMO RPG
    • Assistant Art Director
      Film and Television Industry (Freelancer)
      Jan 2010 - Feb 2011 (1 year 1 month)
  • Skills
    • Concept Art
    • Environmental Graphics
    • Game Design
  • Elsewhere on the Web
    • n
  • On Coroflot
    @ZetonLiang, member since 2014
      • Followers 1
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