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Senior 3D Artist at Zhurosoft

Alex Nguyen

Houston, TX
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  • About
  • About

    I'm a Senior 3D artist currently working at Zhurosoft in Seattle, Washington. My work focuses mostly on character and environment art.

    I studied Industrial Design in college before I really became interested in 3D graphics. I was always amazed by CG artwork and design especially in games, but I never considered making a career out of it until my senior year. After receiving my B.S. in Industrial Design, I attended the Guildhall at SMU to receive a Master's of Interactive Technology degree. I received the Certificate of Professional Development in December of 2011, and I'm currently working on my thesis project outside of work. During my time at the Guildhall, I worked with other artists, level designers, and programmers. Please check out my website at http://www.asnguyen.com, and feel free to contact me at [email protected]. Thanks for browsing my work.

    Specialties: 3D Modeling, Game art, 3D art, Sculpture, Industrial Design, Product Design, Visual Communication

  • Education
    • Masters of Interactive Technology Art Creation/Game Design
      Southern Methodist University
      2010 - 2012
    • BS Industrial Design
      University of Houston
      2004 - 2009
  • Experience
    • Senior 3d Artist
      Zhurosoft
      Jan 2014 - Present (12 years 5 months)
    • 3D Artist
      Gameloft
      Jan 2012 - Dec 2013 (1 year 11 months)
    • Student
      Southern Methodist University
      2010 - 2011 (1 year)
    • Team Member - Stockroom
      Target
      Sep 2006 - Dec 2009 (3 years 3 months)
      At Target, I worked overnight in the stock room and on the floor doing inventory and replenishing goods. I worked with a small team of eight to nine members sending out goods to be replenished and storing excess. Occasionally I helped train new employees on the job.

      I worked 34+ hours a week while still going to school full-time during the day.
    • Industrial Design Intern
      NASA
      May 2009 - Aug 2009 (3 months)
      This is the second summer I interned at NASA with the Habitability Design Center (HDC) and User Testing and Feedback (UTAF) team. I constructed models/bucks for usability testing; assisted with development and production of test models for lunar vehicles and habitats; and created CAD models and 2D visualization for interface projects.
    • Industrial Design Intern
      NASA
      May 2008 - Aug 2008 (3 months)
      This is the first summer I interned at NASA. I worked with the Habitability Design Center (HDC) and User Testing and Feedback (UTAF) team. I helped them construct a mock-up for a lunar habitat, and helped out with the rover project, a lunar vehicle.
  • Affiliations

    IDSA

  • Skills
    • Game Design
    • Illustration
    • Interaction Design
  • Elsewhere on the Web
    • n
  • On Coroflot
    @alexnguyen, member since 2008
    • Following 8
    • Followers 2
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