Pixel artist, architect. As an artist of game graphics: 2008-2009 - a remote work by the pixel art artist on the game project "D.O.T.". From 2009 to this day - freelancer in this sphere. Since 2016, as an artist and partner I participate in two gaming projects that are released on the Steam platform. As an architect: since 2014 I've participated in 6 Russian and international competitions in architecture and design. The decisive role in the design process sought to give environmental factors, context. I am constantly interested in processes related to the environment of human activity - both urban and suburban, natural. Soft skills: MS Office, analysis and statistics programs (Biostat/Statplus, SPSS Statistics), 3d (SketchUp, Rhinoceros + Grasshopper), architectural software (Archicad, Revit + Dynamo), basical construction (Robot Structural Analysis), graphical editors (Adobe Photoshop, GIMP), polygraphy (Adobe InDesign).