SENIOR 3D ARTIST with over 15 years experience in video games, my skills include:
High and low poly modelling and texturing of buildings, various game objects, characters and landscapes.
Rigging, skinning and simple animations of characters and objects.
Experience in various styles: realistic or cartoon.
Level building of natural or urban environments.
Lightning, FX creation and participating in tool research.
Environments and characters concept research.
Outsourcing art team management.
Microsoft XNA 2007: 1st on "WarmUp"; 3rd award for Viduce