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Head of Design and Product Development

Brian Fox (Frisch)

Los Angeles, CA
Available Now
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  • About
  • About

    Accomplished creative executive and category disruptor with a proven track record on all sides of licensing, publishing, soft/hard line manufacturing, and brand design — leading the launch & growth of product programs for Amazon, Disney, and Pixar brands as well as PAW Patrol, contributing more than a billion dollars in revenue to date.

  • Education
    • BID Industrial Design
      Kean University
      2008 - 2010
    • AFA
      County College of Morris
      2008
    • Pratt Institute
      2005
  • Experience
    • Head of Design and Product Development
      Amazon
      Culver City, CA
      Nov 2024 - Present (1 year 7 months)
      Hired by Amazon’s innovative podcast studio to establish & lead its first product development & design function — partnering with the creators of New Heights with Jason & Travis Kelce, MrBallen, and Morbid to build franchise-driven consumer experiences & products that grow engagement and extend the IP into new categories.

      • Pitched & secured a broader licensing initiative — reframing Amazon brand stores around fan-first experiences to expand Wondery’s most popular podcasts into multi-format franchises with new revenue streams in licensing, merchandise, and publishing.

      • Pioneered fan-first digital storefronts, brand toolkits, merchandising strategies, and product innovations — reimagining Amazon’s brand store experience, creating products, and pitching new collabs & retail partnerships for flagship shows.
    • Design Manager
      Spin Master
      Culver City, CA
      Mar 2019 - Present (7 years 3 months)
      Recruited into the global toymaker & entertainment company to lead creative strategy for the #1 preschool brand in the world, PAW Patrol — steering all product design, style guide creation, entertainment & franchise development, and license approval and growing the business to $550M in revenue.

      • Direct & mentor an 11-member design team, dozens of outside vendors, and China based manufacturing partners — architecting an atmosphere of process, collaboration, and consumer-centered design to unlock creativity and ensure success.

      • Applied the idea of think big / work big across the portfolio — seeding the
      development lifecycle with process improvements, thematic guardrails & storytelling, research techniques, rapid prototyping, manufacturing automation, and embracing the inventor community to spur innovation.

      • Creative lead for all PAW Patrol IP and content development — working collaboratively
      to craft the overarching theme, character look & capabilities, environments, vehicles, and accessories to be featured on-screen and sold in store each season.

      • Key architect for the strategic vision & roadmap — positioning to deepen PAW
      Patrol consumer engagement and broaden the demographic with new soon-to-be released toys & animated series.

      • Chief liaison for PAW Patrol’s licensee relationships — steering direction and
      approvals for all products in the outdoor, season, plush, and games categories.
    • Senior Designer
      The Walt Disney Company
      Glendale, CA
      Feb 2015 - Mar 2019 (4 years 1 month)
      Referred into the entertainment giant’s Consumer Products Division to serve as key liaison, creative lead, and brand protector for 50+ licensee relationships — steering development of thousands of products per year based on Disney & Pixar franchises.

      • Created and led an initiative to shift the scope of Disney’s product strategy beyond its historically kids-only approach — identifying & satisfying missed portfolio opportunities with new products geared toward the adult consumer segment.

      • Partnered with Ravensburger to launch Villainous — delivering one of Disney’s top-selling games of all time, earning its first Toy of the Year Award in the category, and validating a scalable framework that delivers success to this day.

      • Pitched leadership on pivoting to a strategy of proactively approaching industry leading consumer electronics brands with licensing opportunities — building relationships with Apple / Beats, Google, Amazon, Garmin, OtterBox, Skin-it, Fuji Film, and Polaroid to successfully grow the portfolio from 3 to 15 partners.
    • Designer
      Jakks Pacific
      Culver City, CA
      2013 - 2014 (1 year)
      Recruited by the LA toy company’s VP, Product Design to help run its newly acquired Nintendo master toy license, develop new non-licensed properties from scratch, and work cross-functionally to lead external pitch efforts.

      • Collaborated closely with the Nintendo licensor to breathe life into its previously stagnant toy line — meticulously maintaining brand integrity to build a highly profitable portfolio featuring dozens of products that remain on shelves to this day.

      • Stepped up as a key resource for R&D, costing, design & development, and
      manufacturing — leading the launch of new products like Max Tow Truck while
      driving growth for existing franchises such as MXS and Power Trains.
    • Partner/ Head of Design
      Volcano LLC.
      Brooklyn, NY
      2010 - 2013 (3 years)
      Entered career, joining the IP & toy creation startup as employee #3 in what would prove to be a career forming role — growing quickly in responsibility to become a leader with the organization and bringing to market several successful products.

      • Served as lead for day-to-day creative development from concept to shelf —
      building systems and running product & character development, factory sourcing, margin-conscious manufacturing, licensee management, packaging design, and trade show & website marketing.
  • Awards

    Golden Screen Awards | PAW Patrol: The Series

    Golden Screen Awards | PAW Patrol: The Movie

    Toy of the Year Awards | The Toy Association

    -2023 | Playset

    -2022 | Vehicle Nominee

    -2020 | Vehicle Winner • Games Nominee

    -2019 | Games Winner

    Coco Replica Guitar Played On Stage | The Oscars | 2017

  • Industries
    • Consumer Electronics
    • Entertainment
    • Toys & Games
  • Skills
    • Animation
    • Art Direction
    • Concept Art
    • Creative Direction
    • Creative Suite
    • Toy Design
    • Graphic Design
    • Industrial Design
    • Product Design
    • Product Development
  • Elsewhere on the Web
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  • On Coroflot
    @bfreshdesign, member since 2014
    • Following 12
    • Followers 1
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