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Realtime Artist

Camille Kay

Los Angeles, CA
camille-kay.com
Available Now
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  • About
  • About

    From my formal training in traditional & digital art, and professional history developing interactive content for cutting-edge hardware, I thrive working with teams at the intersection of creativity and technology. Throughout my career as a technical artist and team lead, I’ve proven to be an effective communicator, proactive facilitator, continuous learner, and trusted resource.

    Portfolio password may be provided upon request.

  • Education
    • Bachelor of Arts (BA) Animation, Interactive Technology, Video Graphics and Special Effects
      University of Southern California
      2011 - 2015
      • Attending USC's Cinema School for an undergraduate degree in Animation and Digital Arts. • Currently a member of two Honor Societies: Phi Beta Kappa, and Alpha Lambda Delta • Studied Abroad in Florence, Italy, during the Fall 2013 semester (Junior Year) - Attended SACI: Studio Art Centers International • Constantly involved with non-class-related projects throughout my college career, including live-action student films, alumni projects, animations, video games, music album artwork, magazine covers, graphic design, and promotional materials • Held team leadership positions in many of the aforementioned projects (see full summary or resume)
    • Animation & Digital Arts (USC) Animation
      Studio Art Centers International - Florence
      2013 - 2013
      Studied Abroad in Florence, Italy at Studio Art Centers International through USC - Fall semester 2013
    • High School Diploma
      Whittier High School
      2007 - 2011
    • N/A, Summer Program Animation
      California State Summer School for the Arts
      2010 - 2010
    • N/A, Life Drawing Class Life Drawing
      Gnomon School of Visual Effects
      2010 - 2010
  • Experience
    • Principal Artist, CCO, CoFounder
      Freeform Labs, Inc.
      Los Angeles, CA
      Jul 2015 - Present (11 years)
      All things creative at Freeform Labs, , an award-winning studio providing cutting-edge technical art, engineering, team facilitation, and consultation services to game development clients. My project-specific titles have included Principal Artist, Art Director, and Technical Artist.
    • Technician
      USC Performance Venues
      Sep 2011 - Jan 2014 (2 years 4 months)
      Prepare and run a varierty of performances at a number of locations within USC
    • Theatre Technician
      Whittier City School District
      Sep 2009 - Aug 2011 (1 year 11 months)
      Prepare and run a variety of shows, assemblies, and performances
  • Awards

    Environmental Design Award - IndieCade Europe (2019)

    MVP - Thirdverse US (2022)

    First Place - Futurethon (2015)

    Membership - Phi Beta Kappa Honor Society Membership (2014)

    Membership - Alpha Lambda Delta Honor Society (2011)

    First Place, Courtroom Artist - Constitutional Rights Foundation, California State (2011)

    Second Place, Courtroom Artist - Constitutional Rights Foundation, Los Angeles County (2006)

  • Affiliations

    Mentor Collective

    OCC XR Advisory Board

    GIG

    Global Shapers Los Angeles (alumna; previously Impact Officer and Vice Curator)

  • Industries
    • Entertainment
    • Services
    • VR / AR
  • Skills
    • 3D Modeling
    • Animation
    • Art Direction
    • CGI
    • Creative Direction
    • Gaming
    • Project Management
    • Unity
    • Unreal Engine
    • VFX
  • Elsewhere on the Web
    • k
  • On Coroflot
    @camillekay, member since 2015
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