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Freelance Illustrator, Storyboard Artist, Concept Artist

Sara Chong

Singapore, Singapore
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  • About
  • About

    Sara Chong is a serial obsessor who loves sticking her hands into all sorts of things. She's currently obsessing with classical drawing, which involves hours of contemplation on light and the human form in the Florence Academy of Art. When she's not trying to draw bodies out of paper, Sara illustrates worlds and creatures for books and games. So far her illustration work ranges from books, physical board and trading card games and online games. Her clients have included Playmoolah and Cardboard Island from Singapore and Polygon Pictures in Japan, who worked in collaboration with Blizzard for their World of Warcraft trading card game. She does, occasionally, make the odd clay-maquette or stopmotion film, which was what her degree in "digital" animation was about in the first place. She lives by a religion of impulsive doodling and writing, and believes that everything is inevitably connected.

  • Education
    • Fine Art Classical Drawing and Painting
      The Florence Academy of Art
      2012 - 2014
      The Florence Academy of Art was founded in 1991 by Daniel Graves to provide the highest level of instruction in classical drawing, painting and sculpture. Graves' vision of the Academy is its potential to train a select group of highly skilled Realist painters and sculptors. His philosophy, which underlies the Academy's curriculum and method of instruction, demands a return to discipline in art, to canons of beauty, and to the direct study of nature and the Old Masters as the foundation for great painting and sculpture. Under his direction, the Academy is a source of stimulation and healthy competition, in which an internationally varied group of students receives training from professional painters of different nationalities, in cities renowned for their beauty and artistic past. The Florence Academy of Art is: - a branch of the International Academy of Fine Art and has been recognized to be a tax-exempt charitable organization under Section 501(c)3 of the Internal Revenue Code of the United States since 2000 - accredited by the National Association of Schools of Art and Design (NASAD) - recognized by the Italian Ministry of Foreign Affairs and the Italian Ministry of Universities as a foreign non-profit university-level program - recognized by the Swedish National Board of Education and has been approved for study assistance through CSN - affiliated with Laguna College of Art and Design in Laguna Beach, CA - recommended by Art Renewal Center as an ARC accredited atelier - a member of the Association of American College and University Programs in Italy (AACUPI)
    • - Animation - Stop Motion
      University of the West of England
      2010 - 2010
      3 Month Animation Course, specializing in Stop Motion
    • BFA Digital Animation
      Nanyang Technological University
      2005 - 2009
    • - Drawing
      The Drawing Academy, The Animation Workshop
      2008 - 2008
      6 month Classical Drawing Workshop
  • Experience
    • Partner
      Alien & Turtle LLP
      Jan 2016 - Present (10 years 5 months)
      Partner of the Alien & Turtle LLP Artist Collaborative.

      Services offered: Art Direction, Storyboarding, Illustration, Character Design, Concept Art, Painting, Writing, Video, Photography
    • Illustrator, Storyboard Artist, Concept Artist
      International Resort Management Services Pte Ltd
      Sep 2012 - Present (13 years 9 months)
      Contract work on various projects, working with tight deadlines across different teams to create technically viable art for theme park entertainment. Created character turnarounds, concept art and impressions, storyboards for rides and shows.
    • Freelance Illustrator and Stop Motion Animator
      Stick and Balloon
      Jan 2004 - Present (22 years 5 months)
      Art Direction, Illustration, Concept Art and Animation
    • Storyboard Artist
      Universal Studios Japan
      May 2016 - Jun 2016 (1 month)
      Created a set of storyboards for Universal Creative.
    • Illustrator, Character Designer, Concept and Storyboard Artist
      PlayMoolah
      Oct 2011 - Sep 2012 (11 months)
      Created art concepts, characters, and ui for the site and game
    • Artist-in-Residence: Art Director of the Tembusu game
      Tembusu NUS
      Feb 2012 - Aug 2012 (6 months)
      Directed the art style - designing characters, sets, and ui. Directed and managed a team comprising - an animator, a composer and 2 programmers over various timezones to create a cohesive final product.

      Worked with Yanyun Chen to create a Point-and-click Flash adventure game for the Tembusu College, NUS, to introduce new students to their Professors.

      Game Blog: tembusugame.blogspot.com
    • Freelance Animator, Storyboarder, Character Designer
      Villains Creative Design Agency (Pte Ltd)
      Dec 2010 - Sep 2011 (9 months)
      Created a mixed media animated film - a combination of Flash and Stop motion for LOHAS Asia - art directed a team of prop builders, and personally created storyboards, animation, sound design, and post production for final delivery of short.

      Animated in Stop Motion for client projects.

      Created a storyboards and character designs for various projects.
    • Illustrator, Art Director, Project management for Too-Ka Gummy project
      Luca Foods (Asia) Pte Ltd
      Mar 2010 - Sep 2010 (6 months)
      Co-created and worked on the Too-Ka gummy project
  • Awards

    Jury Mention on Works, Entertainment Category - 15th Japan Media Arts Festival 2012 for the game Jimmyfish

  • Skills
    • Character Design
    • Concept Art
    • Illustration
  • Elsewhere on the Web
    • n
  • On Coroflot
    @carthiel, member since 2009
    • Following 2
    • Followers 11
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