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e
UX Designer

Christopher Walsh

Royersford, PA
chriswalsh.myportfolio.com
Available Now
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  • About
  • About

    Digital Artist/Director with a focus on User Interface Design and User Experience. I have worked on all types of interactive experiences - from games to simulations.

    At my core I am a design generalist, which is a great asset to any company, or client. I have done production work across all Adobe applications and 3D Studio Max. I also have worked on outlines and wireframes, using Balsamiq. Let's not forge all that time in Google dox (lol).

    Graphic skills aside, I have also worked almost all positions in a company. This experience has allowed me to truly respect all team members and truly understand how we all should work together.

    Business aside - I am a married father of 4 amazing kiddos. So when I am not crushing it in the business sector - I can be found folding 10 tons of laundry, mediating XBOX arguments and braiding hair. My family is what drives me to give my all wherever I work. I want my kids to see that hard work and a strong work ethic is worth its weight in gold.

  • Education
    • Associates Technology
      The Art Institute of Philadelphia
      1996
  • Experience
    • UI/UX Designer
      Interplay Learning
      Philadelphia PA USA, United States
      Aug 2014 - Jul 2018 (3 years 11 months)
      UI/UX Design, Web Design, Game Design, Logo Design and 3D modeling
    • Experience Design Director
      Hanson Design
      Philadelphia, PA
      Aug 2012 - Dec 2014 (2 years 4 months)
      Web Design, Game/App/Experience Design (and Implementation), Logo Design, Packaging, Wordpress, CMS, Drupal, Social Media, Blogging, Ad Campaigns, Constant Contact, IT
    • Art Director
      Arkadium
      New York, NY
      Aug 2008 - Jun 2012 (3 years 10 months)
      I created Flash-based games for social and casual sites. As art director I managed interns and other artists across many projects. I was responsible for running weekly team meetings. Art Direction, Game Asset Creation, Game Design, UI, UX, Game Development, Team Meetings, Team Management, 3D Assets, 2D Assets, Animation, Social Media, Brainstorming
    • Senior Graphic Designer
      SeaChange International
      Fort Washington, PA
      Oct 2006 - Aug 2008 (1 year 10 months)
      I created various marketing materials, experimental set-top box interfaces and game designs.
    • Contract Game Artist
      Coastal Amusements
      Lakewood, NJ
      Oct 2005 - Aug 2007 (1 year 10 months)
      coastal amusements With my prior experience at Merit Industries, I was brought on to assist with the creation of various touchscreen and coin-op games.
    • Manager of Video Art Dept
      Merit Industries
      Bensalem, PA
      Sep 1998 - Apr 2006 (7 years 7 months)
      3D Assets 2D Assets, Logo Design, UI, UX, Game Design, Wireframes As Manager of the Video Art Department I was responsible for a team of artists and creating between
    • Senior Game Artist
      Metro Games
      Oakwood, IL
      Mar 1997 - Sep 1998 (1 year 6 months)
      My first big job - even though it lasted for 18 months I learned a great deal about the coin-op gaming industry and how to make games. 2D Assets, 3D Assets, Management, Direction, Game Design, Game Asset Creation, 8-bit, Animations, 3D Gaming, Touchscreen Devices, Testing, (some) Development, Logo Design, Planning, Marketing Materials, Sales Materials
  • Industries
    • Entertainment
    • Toys & Games
    • Mobile Apps
    • Education
  • Skills
    • 2D Animation
    • 3D Animation
    • 3D Modeling
    • 3D Studio Max
    • Game Design
    • Graphic Design
    • Photoshop
    • User Interface
    • UX
    • Wireframing
  • Elsewhere on the Web
    • k
    • v
  • On Coroflot
    @creativewalsh, member since 2008
    • Following 1
    • Followers 6
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