Short promotional video for High Steaks. I designed content, levels and interaction for the game and worked to produce UI and 3D assets.
Menu composition for the game frames main character and colourful theme of the game.
Tutorial message design. We looked to iconography for tutorials as much as possible to reduce the amount of translation that may be required for a global release.
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High Steaks

High Steaks was my first mobile game release in 2014. Formed from concept created for a game jam with the theme "Do no harm" the title has players control a lovable monster who is obsessed with his favourite food - steak.

During this project I created a number of assets including 3D elements and user interface.

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Freelance, Full-time
Daniel Falconer
Digital Developer Dundee, United Kingdom