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User Experience Designer | Expert in Interactive Prototyping for mobile and touch user interfaces

David Phillips

Portland, OR
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  • About

    I’m a veteran UX/UI Designer with 15+ years experience building, refining, and perfecting device interfaces, mobile applications, and other interactive goodness.

    My focus for the past 5 years has been designing and building prototypes for digital products. I’ve developed custom prototypes to help define and refine digital experiences for VW, Intel, Samsung, Motorola, SiriusXM and many others. My most recent venture, Pulse Prototypes, partners with corporations and agencies to show how using prototypes can help build better experiences.

    I have an art/design education, a background in visual design, and a brain that has been fascinated by code since learning BASIC on my Apple II+ back in the 80s. All of this makes for a potent blend of UX/UI/IXD/VXD pixel-perfect awesomeness that’s well suited to integrate with your digital product design team.

  • Education
    • BFA Graphic Design
      State University of New York at Buffalo
      1994 - 1999
  • Experience
    • Owner and Director
      Pulse Prototypes
      Aug 2013 - Present (12 years 10 months)
      Pulse builds interactive, digital prototypes focusing on mobile and touch-enabled interfaces. We help innovative, industry-leading companies dial-in the vision for their interactive experiences.
    • Icon Designer
      Mighty Icons
      Feb 2007 - Present (19 years 4 months)
      When not doing UX / Development, I like to use the other side of my brain to design tiny (and not so tiny) icons. I have created icon sets for mobile, online games, Facebook, Enterprise software and desktop applications including work for Nokia, HP, Boost Mobile, and AT&T.
    • Interactive Designer / Developer
      autonia.com
      May 2000 - Present (26 years 1 month)
      As a full-time freelancer I have built applications and prototypes for companies such as Intel, Audi/VW, and SiriusXM, worked with brilliant teams at award-winning agencies, and independently designed and developed my own iOS applications.
    • Interactive Designer (freelance)
      Propane Studio
      2005 - Jun 2013 (8 years)
      At Propane, I developed in-car Flash/AIR applications that were shown at trade-shows and to high level executives at VW.
    • Interactive Designer (freelance)
      Punchcut
      2006 - Dec 2011 (5 years 6 months)
      I've had the pleasure of working with the brilliant cross-disciplinary team at Punchcut to build next-generation interfaces for mobile, tablet and TV. While working there, I pioneered a rapid-prototyping strategy using Flash/AIR and After Effects to quickly explore user interaction concepts that enabled a highly-effective iterative design process.
    • User Interface Designer (freelance)
      Lunar
      2007 - 2008 (1 year)
      Here, I worked with the newly founded Interactive division to create next generation, device-based interfaces. I designed and developed rapid prototypes in Flash/After Effects in conjunction with the industrial design team.
    • Interactive Designer
      A.S.K. Learning
      Jun 2003 - Sep 2005 (2 years 3 months)
      Developed e-Learning courses and applications for enterprise businesses such as Cisco, HP, HSBC, and Motorola.
  • Skills
    • Interaction Design
    • Motion Graphics
    • UX
  • Elsewhere on the Web
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  • On Coroflot
    @david_phillips, member since 2005
      • Followers 2
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