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Designer

Diego Taccioli

Oakland, CA
slicelab.com
Available Now
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  • About
  • About

    Tenacious, growth-focused leader with success in creating design package proposals, advanced digital modeling and interior/exterior design work. Key contributor to a variety of projects consisting of complex building cladding, landscape design, interior installations for a broad range of programs, design build structures, as well as mixed use campus master plans. Thrive most particularly when working closely with team members on deadline intensive projects with various phases of design. History of assuming a multitude of responsibilities and earning formal recognition for outstanding performance. Fluent in Spanish as well as an intermediate proficiency in Italian.

  • Education
    • Master of Architecture Architecture
      UNIVERSITY OF PENNSYLVANIA
      2010 - 2011
    • Bachelor of Architecture Architecture
      CARNEGIE MELLON UNIVERSITY
      2005 - 2010
    • Study Abroad
      SYRACUSE UNIVERSITY
      2009
    • Summer College of Architecture Summer College of Architecture
      CORNELL UNIVERSITY
      2004 - 2004
  • Experience
    • Graduate Instructor
      Academy of Art University
      San Francisco, CA
      Feb 2016 - Present (10 years 5 months)
      Advanced course in digital modeling, 3D scanning and 3D printing. Lecture on materials science for various printing processes, manual post-processing techniques and design geared toward real world applications. Prepare students for rapid prototyping of wearables, jewelry, sculpture, and industrial design. Run conceptual discussions in design and fabrication for students with final thesis projects.
    • Cofounder + Designer
      Slice Lab
      San Francisco, CA
      Mar 2012 - Present (14 years 4 months)
      Cofounded an R+D design studio, Slice Lab, which operates between the disciples of art and architecture. We are an experimental think tank for exploring innovative design techniques. We specialize in digital design and fabrication consulting. We strive to push the threshold of where digital design meets tangible objects. We are constantly exploring parametric software techniques and organic geometries with next-generation fabrication methods. This approach aims to benefit both our clients and ourselves, as our constant shifting of gears informs our daily process as we strive to also make our mark in this emerging field. We work with a diverse set of clients and projects where we can not only aid in the envisioning of design ideas but also in delivering a products that comes to life. Much of our inspiration is routed from our architectural background and we pride ourselves in our ability to take on simplicity, complexity and everything inbetween.
    • Artist
      AUTODESK
      San Francisco, CA
      in Residence / 2015 RESEARCH Participated in a residency at Pier 9 as a sponsorship for Slice Lab geared toward testing out the first hardware produced by Autodesk. Primary focused on testing the capabilities of the DLP SLA Ember 3D printer and the online Spark platform. Material research preformed while operating a large range of rapid prototyping machines. The Design explorations took inspiration from the suspended weightlessness found in marine life. Analyses delicate underwater creatures such as jellyfish in an attempt to understand their body structures and movement patterns. Generative software was used to mimic and interpret these such observations. Using wax infused UP polymer resins, 3D printed design models were directly used in the lost wax casting method to create innovative unparalleled jewelry.
    • Designer
      WRNS Studio
      San Francisco, CA
      Jul 2016 - Jun 2018 (1 year 11 months)
      - Microsoft HQ in Mt.View with focus on the theater design and consultant coordination (DD,CD).
      - Facebook HQ Building 29 in Menlo Park with focus on interior design + structure (SD, DD, CD, CA)
      - El Camino Hospital in Mt.View with focus on lobby stair design/detailing and parking garage (CD)
    • Software Developer
      MINDESK
      San Francisco, CA
      Dec 2017 - Jun 2018 (6 months)
      UX / UI development of Mindesk, a VR software plugin for Rhino which allow to 3D model in real time with a hand control interface. Collaborated with Mindesk to make the first 3D printed object through VR design. 3D modeling was done using Rhino/ HTC Vive
    • Designer
      KMD ARCHITECTS
      San Francisco, CA
      Oct 2011 - Jul 2016 (4 years 9 months)
      Work closely with other team members in completing and submitting multiple phases of design package proposals. Assist in leading diverse facets of modeling and documentation to create and present Design Development (DD) packages. Actively participate in all stages of production from initial conception and design through building documentation and tenant improvements. Contribute to hands-on design work in areas of landscaping, lighting, exterior gathering spaces, layout space, and preparation of Construction Documents (CD’s).
  • Awards

    2016_2nd Place: Branch Technologies 3D Printed House Design Competition

    2014_1st Place: Artworth Products Lamp Design Competition

    2011_Chair Competition: Selected for display at NY Chelsea Art Museum

    2010_Collaborative Practice Award with Urban Build Design Studio

    2007_1st Place: National Concrete Masonry Association Design Competition

    2005_Merit Award in Visual Arts Recognition and Talent Search [ARTS]

    2004_National Foundation for Advancement in the Arts

  • Affiliations

    Slice Lab

    Academy of Art University

  • Industries
    • Advertising
    • Residential Furniture
    • Services
    • Soft Goods
    • Retail
  • Skills
    • 3D Modeling
    • Architecture
    • CAD Design
    • Costume Design
    • Design Research
    • Grasshopper
    • Model Making
    • Sculpture
    • Sketchbook Pro
    • zBrush
  • Elsewhere on the Web
    • k
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  • On Coroflot
    @diegotaccioli, member since 2018
      • Followers 1
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