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Illustration & Design

James DonVito

Los Angeles, CA
Available Now
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  • About
  • About

    Since 1995 James has been providing inspiring concept art and design to the industries of Video Games, Television Animation, Toy Design, and Theme Park Design. His credits also include 3 published video game titles.

    Has worked with studios including: Walt Disney Imagineering, Marvel Animation, Warner Brothers Animation, Sony TV Animation, Universal Studios Theme Parks, Nintendo, Mattel, Hasbro, Nike, Spark Unlimited, and 2k Games.

  • Education
    • Bachelor of Science Industrial Design
      Art Center College of Design
      1993 - 1995
  • Experience
    • Freelance Illustration & Design
      Freelance Illustration & Design
      Los Angeles, CA
      Jan 2013 - Present (10 years 2 months)
      Freelance Illustration & Design
    • Designer
      Mattel
      Mar 2012 - Dec 2012 (9 months)
      Developing new concepts and products for Hot Wheels, Matchbox, and Entertainment vehicles and playsets!
    • Concept Artist
      Walt Disney Imagineering
      Sep 2011 - Sep 2011
      Visualization and design of multiple science fiction themed environments. (freelance)
    • Concept Artist
      Smithsonian National Museum
      Jun 2011 - Jul 2011 (1 month)
      Designed robotic characters for an interactive exibit geared toward education.
    • Freelance Concept Artist for New Product Development
      Avery Dennison
      May 2010 - Mar 2011 (10 months)
      New product concept development ideation and concept illustration.
    • Freelance Prop Designer
      Warner Bros. Animation
      Nov 2010 - Nov 2010
      Visual Development of key props - ThunderCats TV Series
    • Concept Artist / Prop Designer
      Film Roman / Marvel Animation
      Feb 2010 - Apr 2010 (2 months)
      Freelance design for "Marvel Avengers" animated series.
    • Prop Designer - freelance
      Warner Bros. Television Animation
      Sep 2009 - Mar 2010 (6 months)
      Production design for props:

      Scooby-Doo direct to video:
      "Legend of the Phantosaur"
      "Music of the Vampire"
      "Camp Scare"
    • Contract Concept Artist
      2k Games / Firaxis
      Mar 2009 - Mar 2009
      Environment concept art for "Civilization".
    • Concept Artist
      Spark Unlimited, Inc.
      Nov 2006 - Feb 2008 (1 year 3 months)
      Turning Point: Fall of Liberty (PS3, Xbox 360, PC); Legendary (PS3, Xbox 360, PC); Unannounced Title (PS3, Xbox 360, PC)
      Provided the Art Director and Art Production team with valuable ideas and visual concepts aiding in the pre-visualization of projects including game level environments, characters, vehicles, weapons and H.U.D.S.
      Produced illustrations setting the mood and overall tone during pre-visualization and pre-production, and inspired the production team pushing the visual style of the game.
      Created finished illustrations for marketing and promotion. Also created original in-game texture maps for first person weapons in Photoshop and implemented in Maya.
      Met production schedule deadlines dictated by "Scrum" management system.
    • Concept IIlustrator
      Mattel, Inc.
      Jan 1999 - Mar 2005 (6 years 2 months)
      Conceptualized and illustrated boys action toys concepts for presentation and manufacturing. Projects included: Monsters, Inc., Jimmy Neutron, Max Steel, and Ice Age.
    • Senior Designer
      Lanard Toys
      Mar 2003 - Oct 2003 (7 months)
      Developed pre-school and boys action toy lines - From concept sketches, to renderings, to control drawings through production.
    • Concept Illustrator
      Hasbro, Inc.
      Jun 2002 - Jun 2002
      Illustrated new vehicle concepts for G.I. Joe's "Venom" line of action toys.
    • Prop Designer for "King of the Hill"
      Film Roman, Inc.
      Mar 2001 - Aug 2001 (5 months)
      Created prop and vehicles designes for prime time animated television series.
    • Prop & Background Designer
      Sony Pictures TV Animation
      Jun 1998 - Jan 2001 (2 years 7 months)
      Created designs for various animated television series: Men In Black, Starship Troopers, Big Guy & Rusty the Boy Robot, Godzilla, and Max Steel.
    • Concept Artist
      Universal Studios Theme Parks
      1996 - 1998 (2 years)
      Concept development and production experience on Universal Studios Japan Project.
    • Concept Artist / 3D Modeler
      Luminious Media
      Nov 1995 - Apr 1996 (5 months)
      Video game studio concept artist and 3D modeler using 3D Studio and Photoshop.
  • Affiliations

    M.P.S.C. Animation Union Local 839

  • Industries
    • Commercial Equipment
    • Entertainment
    • Toys & Games
    • POP / Visual Merchandising
    • Transportation
  • Skills
    • Art Direction
    • Character Design
    • Concept Art
    • Game Design
    • Illustration
    • Industrial Design
    • Packaging Design
    • Photoshop
    • Product Development
    • Sketch
  • On Coroflot
    @donvito, member since 2004
    • Following 2
    • Followers 24
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