San Francisco, CA
Mar 2015 - Sep 2015 (6 months)
Within the branding and marketing department of the world HQ, I designed digital and offline assets for international B2B and B2C audiences. Work included iconography, app icon, presentations, web graphics, data sheets, event graphics, and a variety of print and digital collateral.
Marketing Graphic Designer
San Francisco, CA
Sep 2011 - Mar 2015 (3 years 6 months)
KIXEYE is an independent video game developer that makes games for gamers by gamers. Design of game related marketing communications for our users including style guides, email, advertising, social media assets, print and digital collateral, event graphics, landing pages, and more.
Jul 2009 - Apr 2011 (1 year 9 months)
Graphic Designer for marketing initiatives from print, to web, to environmental. Gazillion Entertainment specializes in Quality Accessible MMO Entertainment.
2009 - 2009
Jun 2008 - Aug 2008 (2 months)
Within the Creative Development department at Electronic Arts Head Quarters, I coordinated a wide variety of personnel in the creation of packaging for consumer software for multiple platforms. These assets were used nationally and internationally.
Visual designer - contract
Mar 2008 - May 2008 (2 months)
Visual design for B2B portal, PartnerNet. Converting wireframes from schematics into customer facing interfaces for a variety of pages from homepages, to forms, to pop ins.
Brand Marketing Visual Designer
Jul 2007 - Feb 2008 (7 months)
As Visual Designer at TiVo, I am tasked with being a brand ambassador through a variety of media including online, print, packaging, and events. Regardless of delivery method, the message of a powerful, yet easy to use electronic hardware and software remains consistent - access to the digital entertainment users want, where, and when they want it.
May 2007 - Jul 2007 (2 months)
Design and consulting on world's 2nd largest (but we try harder) social networking site. Challenges include being relevant and useful for Latin American, European, and Asian countries, all at the same time, despite different usage and needs.
Oct 2006 - Mar 2007 (5 months)
Visual design for the world's largest retailer. Design for consumer facing website. Designed department POVs, emails, landing pages, animations, and banners.
Associate Art Director-GamePro, Star Wars Insider, GamePro.com, Code Vault
Jul 2004 - Jul 2006 (2 years)
Art Direction and Design of monthly magazines, websites, in-house advertising, and collateral. Supervision of designers, freelancers, illustrators, photographers, and design interns. Worked in conjunction with editorial, programing, development, sales, and production personnel.
Future US/Imagine Media
Oct 1994 - Aug 2001 (6 years 10 months)
Art Direction and Design of monthly magazines (GamePlayer, Next Generation, PlayStation Magazine, ign.com). Managed designers, photographers, illustrators, to create best selling magazines and top rated websites.
2000 - 2001 (1 year)
Visual design for monthly publication and web site for the original new economy magazine. Creation of features, templates, and marketing collateral. Art direction of designers, photographers and illustrators. Collaboration with publisher, editors, and marketing department.