Phase Away
PHASE AWAY was made at the 2015 Global Game Jam. It´s a cooperative, real-time, sci-fi boardgame about looting, exploring and avoiding being devoured by alien monsters. What makes Phase Away really stand out though is its use of a smartphone app which controls many aspects of the game.
I co-created the gameplay and setting and designed the board, the class-sheets and many of the items. This project was tons of fun and I´m very proud of it. It was also very well recieved by students and professors alike.
Skills used: Game design, 2D Art
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