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Game Designer

Fabian Fauser

Bayreuth, Germany
Available Now
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  • About
  • About

    I started creating games when I was just a little kid.

    And I have never stopped since!

    I have recently finished my Master's Degree in Computer Game Sciences with a specialisation as a Game Designer. I am eager to begin my journey in the world of Game Development.

    During my academic and personal career, I have developed a deep understanding of the games landscape, from game mechanics to the impact on the gaming experience. But I've also had many opportunities to gain hands-on experience. For example, I developed games in small teams at several game jams, wrote game design documents in university courses, developed game concepts and tested them with prototypes. With these experiences, I was already able to convince people during my internship at Scorpius Forge. Through my part-time job at Kolibri Games, I then gained a valuable insight into a studio that specialises in mobile games.

    Games are also a big part of my private life. Games of all sorts are my passion, be it video games, board games or tabletop rpgs.

  • Education
    • 2,5 M.A. Computer Game Sciences
      University of Bayreuth
      2017 - 2023
      Analysis of systems, organisation and documentation of cross-semester projects, team management, theoretical and practical examination of game design, agency, prototyping, human-computer interaction, 3D modelling. Specialisation as Game Designer
    • 1,6 B.A. Media Studies and Media Practice
      University of Bayreuth
      2012 - 2017
      Basics of media production and theory, numerous student projects such as the media blog Dispositiv, games journalism at LevelUB or planning, organizing and implementing your own games projects under time pressure at many different game jams
  • Experience
    • Player Support and Community Management
      Kolibri Games
      Sep 2020 - Jan 2022 (1 year 4 months)
      Processing player tickets with helpshift, managing social media, responding to App Store / Play Store reviews, Cooperating with QA
    • Internship
      Scorpius Forge
      Ulm, Germany
      Sep 2016 - Nov 2016 (2 months)
      Co-development of virtual reality concepts and apps, quality assurance, trade fair presentation
  • Industries
    • Entertainment
    • Mobile Apps
    • VR / AR
  • Skills
    • 3D Modeling
    • Blender
    • Concept Art
    • Game Design
    • Prototyping
    • Unity
    • Wireframing
  • Elsewhere on the Web
    • n
  • On Coroflot
    @fabianfauser, member since 2016
    • Following 1
    • Followers 1
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