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3D Designer / Digital Sculptor

George Crudo

Orlando, FL
georgecrudoart.com
Available Now
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  • About
  • About

    My name is George and I'm a digital sculptor and 3D Artist. I specialize in creating 3D assets for 3D printing. I'm currently seeking more freelance opportunities in the field of creating toys and collectibles.

  • Education
    • BS Computer Science
      University of Central Florida
      2012 - 2016
    • BA Digital Media - Game Design
      University of Central Florida
      2009 - 2016
  • Experience
    • Freelancer
      Freelance Digital Sculptor
      2017 - Present (9 years)
      * Creating digital sculptures in Zbrush for 3D Printed toys and collectibles * Just Play Products - 2018 - Working under a well-known video game license for a line of 10 figures and ensuring that 3D models are approved by licensor
    • Software Engineer
      Lockheed Martin
      Orlando, FL
      2016 - 2019 (3 years)
      * Working in the Unity Engine and scripting 3D assets using C# * Integrating 3D PBR textured assets into Unity and PREPAR3D game engines * Writing Maxscripts to help work with 3D assets more efficiently. * 3D Modeling, UV mapping and retopologizing hard surface 3D Assets for training simulations utilizing Autodesk 3ds Max * Texturing 3D assets using a PBR Workflow in Substance Painter, Quixel and Photoshop. Helping establish a PBR Content pipeline * Working in the PREPAR3D flight simulator engine to add new features or fix bugs using C++ * Experience working with task tracking products Jira and Trac
    • Assistant in Simulation
      UCF Institute for Simulation and Training
      Orlando, FL
      2014 - 2016 (2 years)
      * Working in the Unity engine writing code and troubleshooting in C# and Javascript scripting languages * Research and development for military simulation applications for PC, Android and pioneering development for AR with the Microsoft HoloLens and AR in Unity w/ Vuforia * Working in C++ and Java programming languages for Android applications * Working with GIS data in Global Mapper, VBS2 and VBS3
  • Awards

    Banjo Kazooie Fan Art - Featured in Kotaku - March 2019

    Road Warrior - Featured in Zbrush Central Top Row January 2019 and PolyCount Recap October 2018

    Masahiro Sakurai Amiibo - Featured in Kotaku and Destructoid December 2018

    Laura Concept Sculpt - Featured in Polycount Recap - June 2018

    Game of Thrones Wooden Stag - Featured on the Pixologic Blog July 2017

    Schierke - Featured in a ZbrushCentral Highlight for May 2017

    Tracer Fan Art - Featured on the Front Page of Polycount - July 2016

  • Industries
    • Commercial Equipment
    • Entertainment
    • Toys & Games
    • Retail
  • Skills
    • 3D Modeling
    • 3D Studio Max
    • Product Design
    • zBrush
  • Elsewhere on the Web
    • k
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  • On Coroflot
    @georgecrudo, member since 2019
    • Following 6
    • Followers 1
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