Eye of Brachnha (UQAT/Single Minded Team, 2016)
The Eye of Brachnha is a cooperative asymetric adventure game where one player can interact with the physical environment, whereas the second, who only sees magical elements, can shoot enchanted missiles.
The game was created by UQAT students in a game development class.
As supervising professor, I guided the concept iterations, the game system brainstorming, design and tutorials. I also took responsibility for parts of the sound integration and voice acting.
All images were taken by R. Lavergne-Mayer