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Digital UX/UI Director and Senior Product Designer

::::::::: Jancy Liu :::::::::

Chicago, IL
jancyliu.com
Available Now
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  • About
  • About

    AR·DENT (ÄR DNT) ADJ.

    1. Expressing or characterized by warmth of feeling.

    2. Passionate.

    3. Displaying or characterized by strong enthusiasm or devotion; fervent.

    4. Burning; fiery.

    5. Glowing; shining.

    In every way, this word represents the work ethic I hold, the ability of my character and the manner in which I embrace design. This single bold word symbolizes my intense and continuous desire to be better, grow and develop my abilities personally and professionally.

    My work values and practices are a result of my experience in the world. Early on, the experiences as a computer technician and a drafter lead me to be multifaceted and enjoy problem solving. It led me ultimately to digital design. I worked as a hybrid designer and developer, regularly creating interactive websites, banner campaigns, and viral marketing content in the entertainment and corporate sector. Over the span of 18 years, as skills were cultivated and specialized, I became a UX/UI designer and can now be called a hands-on design director specializing in work that ranges from product to education to branding in platforms such as desktop, 10 foot, mobile and tablet. It means I stay in the trenches, I do the work while leading well and with purpose. I bias towards action, I communicate directly and I pride myself in being open minded, fair and empathetic.

    I look forward to working with a company doppelgänger version of myself; a place that is ardently strategic about its vision, revels in being detailed and thorough and requires of itself excellence as much as accountability.

    Jancy Liu

    http://www.jancyliu.com/

  • Education
    • Bachelor of Arts Design
      University of California, Los Angeles
      1998 - 2002
  • Experience
    • UX/UI Design Director
      Free Radicals Group
      Apr 2002 - Present (24 years 2 months)
      Clients: HTC, Disney, Deutsch, AEG, Linkin Park, Possible World Wide, Sony, Makai Media, Tool, BPG, Megatrax, AutoMD, Spinifex, UCLA, Sabertooth, Aurrion, Gnet, Deadline Interactive, Hoteki, Sunnyboy, Davant-Garde Media, Meghan Patrice Riley Jewelry, Xivic Inc, One Stop Modern, Bakespace, Cavewoman Bars, Wee Hoop Basketball, Hollygrove, Panik House, Asia Vision.
    • Director of Design Education
      Flatiron School
      Chicago, IL
      Nov 2018 - Mar 2021 (2 years 4 months)
      Directing while staying hands on, I managed my own and adjacent teams, supporting all aspects of the Design program at Flatiron School. Achievements include: online design program launch, expanded the campus offering to 7 locations, designing and rewriting core curriculum, designing the program for scale and enterprise offerings, instructional training materials. For 18+ years, I found a variety of ways to foster the design community; this was the first time I am able to commit fully to the education of our future designers. The outputs are less tangible and the traditional design deliverables flew out the door but the rewards were satisfying in a very different way.
    • Director of User Experience
      Pearson
      Glenview, IL
      Jul 2017 - Nov 2018 (1 year 4 months)
      Directing and designing along side a team of UX and UI designers. Working closely with product managers, technical product managers, developers to create and iterate on digital interfaces, user flows, research artifacts and executed user tests for digital educational products.
    • Art Director
      Envoy Global
      Chicago, IL
      May 2015 - Jul 2017 (2 years 2 months)
      Hands on creative directing the brand, marketing and product initiatives of the company, including interactive, print and video work. Directed designs that touch all departments, including sales, marketing and product. Lead the successful launch of the company's rebrand.
    • Design Director
      Cappex
      Jan 2013 - May 2015 (2 years 4 months)
      Creative and usability lead for all software products under the Cappex umbrella. Completed a full brand and product re-architecture of the main Cappex software. Established a new product brand and its corresponding SASS product from ground up for a sister product: Award Spring. Directed a small design team while keeping hands dirty.
    • Principal UX/UI Designer
      The Walt Disney Studios
      Los Angeles, CA
      Feb 2012 - Dec 2012 (10 months)
      Art directed and designed for the not yet released Disney version of iTunes, Disney Studio All Access. Worked closely with developers to implement new features and establish consistency across desktop, mobile, tablet and 10 foot.
    • Senior Interactive Designer
      Possible Worldwide
      Los Angeles, CA
      May 2011 - Feb 2012 (9 months)
      Various projects that range from tablet, mobile, desktop and 10 foot for brands such as Disney and Sony.
    • Interactive Art Director
      BLITZ
      Los Angeles, CA
      Sep 2009 - May 2011 (1 year 8 months)
      Art director of multiple interactive and motion projects for desktop, mobile, and tablet for clients such as FX Networks, Adobe, Disney, Spin Master, Nike. Lead teams while keeping hands on with design implementation as well as pitches and proposals.
    • Interactive Art Director & Designer
      mOcean
      Apr 2008 - Aug 2009 (1 year 4 months)
      Specializing in interactive flash designs, animations, programming (PHP, Actionscripting, HTML, CSS), and print designs for clients such as EA, Sony, Universal Pictures, and Disney’s Nightmare Before Christmas, Toy Story, and High School Musical.
    • Senior Interactive Designer
      Exopolis
      Los Angeles, CA
      Jul 2007 - Apr 2008 (9 months)
      Interactive design, flash animation, banner campaigns, motion boards.
    • Senior Interactive Designer
      Herzog Cowen Interactive
      May 2006 - Jul 2007 (1 year 2 months)
      Interactive design for entertainment sites, banner campaigns, flash animation and development. Clients include: Disney Pirates of the Caribbean, Playtone, Universal Pictures, Disney, Simpsons, and Morgan Creek.
    • Senior Interactive Designer
      CBS
      Los Angeles, CA
      Aug 2005 - Apr 2006 (8 months)
      Interactive design for exclusive CBS programming such as American’s Top Model, Big Brother, Numbers, Amazing Race, Academy of Country Music Awards and the People’s Choice Awards.
    • Interactive Designer
      Big Interactive
      Jun 2002 - Jul 2005 (3 years 1 month)
      Interactive design, site production, flash animation and development, and banner campaigns for clients such as KB Home, 20th Century Fox, FX Networks, Goldenvoice, and Suzuki.
  • Awards

    DAVEY AWARD.

    ADDY AWARD.

    UCLA SCHOLARSHIP IN DESIGN.

    50TH BANK OF AMERICA ACHIEVEMENT AWARD

    IN THE FIELD OF APPLIED ARTS.

    FESTIVAL OF THE ARTS OF LAGUNA BEACH.

    ORANGE COUNTY DEPARTMENT OF EDUCATION

    FOR EXCELLENT ART WORK.

  • Affiliations

    AIGA, Designation.io

  • Industries
    • Advertising
    • Entertainment
    • Internet Applications
    • Mobile Apps
    • Education
  • Skills
    • Creative Direction
    • Design Management
    • Experience Design
    • Graphic Design
    • Interaction Design
    • Product Design
    • User Interface
    • UX
    • Visual Design
    • Wireframing
  • Elsewhere on the Web
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    @jancy, member since 2001
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