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3D ASSET ARTIST
The Inkubator
Montreal, Canada
Nov 2024 - Jan 2025 (2 months)
Production-ready asset design & creation for upcoming Feature Film
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PREVIS ASSET AND ENVIRONMENTS
Los Angeles, CA
Jun 2018 - Apr 2024 (5 years 10 months)
Hard asset design, texturing, rigging and rendering using a home studio gpu rendering pipeline, or via vpn through an Unreal previs team for larger projects.
Projects include:
Moana (Disney - live action)
Tron: Ares (Disney)
NEOM (Architectural for UK design firm)
Uglies feature film (Netflix)
NDA US Defense Contractor
Toyota Hydrogen vehicle commercial spot
ESRI commercial spot
...& many others.
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previs environments :: MULAN (live action)
walt disney studios
Burbank, CA
May 2017 - Nov 2017 (6 months)
Worked with Grant Major, Production Designer, to recreate 16th century Chang An using mappings of current Xian.
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previs asset & environment design :: GODZILLA, KING OF THE MONSTERS
legendary pictures
Burbank, CA
Jul 2016 - Feb 2017 (7 months)
Designed large aircraft featured in film, slightly modified by art dept, and built several large scale environments for film.
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look development :: 10 CLOVERFIELD LANE
bad robot studios
Santa Monica, CA
Jul 2015 - Jun 2016 (11 months)
In-house look development and lighting for third act scene in film.
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previs environments artist :: X-MEN APOCALYPSE
fox studios
Nov 2014 - May 2015 (6 months)
Designed Apocalypse character’s third act set, which was later slightly modified by art department.