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Hollow

Hollow was created during Fall 2014 and began as a 48 hour game jam project with 5 members. It grew into a larger project adding another 3 members and another months worth of work. My main role was creating particle effects and I also created several 3D models.

Hollow earned the Best Art Design from the Big Scary Game Jam and is currently entered into the Leap Motion 3D Jam.

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Kory Lauver
Game Designer - Producer - Artist Orlando, FL