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Handbag & Footwear Designer/Developer

Louis Nghiem

Somers Point, NJ
Available Now
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  • About
  • About

    Experienced handbag & shoe designer/developer

  • Education
    • Internship Run daily errands for trimmings, swatches, & leather
      not provided
    • AAS Accessories Design
      Fashion Institute of Technology
      2000
    • INTERNSHIP Grand prize
      Savannah College of Art and Design
      1998
  • Experience
    • Key Accounts Manager
      P.ASF Trend LTD
      Dongguan, United States
      Present
      Dalingshan China Paul Smith - Client * Create Sample, Pattern, Material requests * Oversee all aspects of development * Create Cost breakdown sheet * Review leather and color prints for approval testing * Review all leathers for initial quality control * Order materials for development and SMS * Digitized paper patterns and prints for mass print production Kenzo SA - Client * Develop men's and women's accessory line, as well as SLG * Visit outside suppliers from embroidery, printing, HF welding, and body material * Create bulk material order forms * Review and approve bulk order materials * Inspect development and production lines * Contact clients to inform status * Work with production team for last minute corrections * Created Material standard swatch books for production and warehouse department * Contacted and purchased mass production materials from Italy and South Korea. * Visited Hong Kong warehouse to locate misplaced component shipments from client. Zac Posen - Client * Developed a machined perforated counter sample for possible production order * Worked alongside with Shenzhen based leather tannery for a customized leather finish * Worked with Guangzhou machine punching supplier for detailed perforations * Created 1to1 copy of the perforation design on Adobe Illustrator * Sourced matching hardware within Dongguan * Created sample launch and material requests for finance and purchase department * Follow-up via email to inform status of sample as well as FOB costs * Instructed sample room of proper construction methods and preparations
    • Remote Work
      Paulo Pasqualin Studio
      Freelance Graphic Design * Graphic Design and line art from original sketches sent from the designer. * Create color SKUs based upon existing material from China material market. * Organize and layout artwork for ease of viewing before emailing to designer
    • Naughty Monkey & Not Rated Handbags
      New Delhi, India
      House of Brands (KIA Inc) - Dongguan, Houjie China & San Diego, CA USA Line builder * various factories in Source handbag trimming ideas and components * Review first prototypes through salesman samples on site or at New Delhi office * Draft rough paper pattern to assist technicians/factory owner * Create SOP to help explain intricate design ideas and development processes * Visit Hardware Suppliers for co-development and initial production capacity/cost * Visit Upper material & Trimming markets to help sourcing team for difficult items * Work with a variety of finishing techniques (edge finishings, burnishings, machined finishes, laser. .) * Travel to USA to show case samples and present handbag line to owners, sales team, and top management * Travel to shows in Las Vegas and interact with the buyers to gain insight of product launches as well as the competition * Create handbag line based upon references and mood board * Create mood boards instructed by sales team and Owner. Sketch, CAD, select materials/components, launch through ERP System with a follow-up email.
    • Freelance Spec Technician
      Wear First Sportswear Incorporation
      New York, NY
      * Measure and convert garment samples to company's fit pieces. Generate line drawings in freehand and computer aided designs and garment constructions. * Men's pants, trimming, spec and, construction sheet packages for overseas sampling. * Organize various books/packages for oversea trim, sampling, fabric mills, and printing companies. * Assist lead designer in all facets of technical designing.
    • Designer/Developer
      Naughty Monkey
      Not Rated & First Cost House of Brands (KIA Inc) - Dongguan Houjie China & San Diego CA USA Designer/Developer * Analyze specifications and advise designers for technicalities/cost issues within the design * Improved sample room development with CAD pattern making system * Help standardize minimum measurements for improved consistent fittings * Analyze reference shoes, regarding lasts, and improve from first to last creation * Work with outsole supplier from sketch, blueprint, wood mock-up, to steel molds * Advise designers and graphic team regarding efficient and accurate software CAD techniques when needed. Software includes, RHINO, Adobe illustrator, Adobe Photoshop, & Dimensions! 3D * Pre-merchandise the International South East Asia collection based upon sales input, trend analysis, and South East Asian buyers
    • Senior Designer/Developer
      Geoffrey Allen Corp
      Secaucus, NJ
      * Work within time parameters for development. * Overseas travel to Dongguan, Tianjin, Wuxi, & Fujian, China to oversee initial development & samples. * Receive designer's specs and drawings for first round development. Correct cads/drawings with input from original designer and agent. * Modify material, paper pattern to hit target FOB. * Calculate pros and cons for available molds versus opening molds dependent on production quantity. * Oversaw production fitting trials when needed. * Confirmed production materials, last, molds, and ornaments. * Line build the brands to suit market price and needs based upon field research and sales feedback. * Work with overseas agents to solve problems regarding overall development. * Set color, material, and fitting standards for each agent. * Develop and improve local materials by working with various suppliers. * Modify and/or create casual/fashion sport lasts. * Provide/oversaw outsole/bottom schematics including: providing original samples &/or fabricating rough prototype, cross sections, blueprint corrections, & material specifications. * Customize trimmings such as metal hardware, webbing/tapes, eyelets, and various molded details through detailed schematics. * Attend leather/shoe component & trend events. * Provide presentations with point of reference for licence owners and their representatives. * Responsible for hand/computer footwear sketches via Adobe illustrator and photoshop.
    • Designer/Developer
      Jimlar Corporation
      Long Island, NY
      RJ Colt & Fender Footwear Designer/Developer * Overseas travel to Dongguan, China to oversee sport and casual samples. * Work with in-house technicians to solve problems regarding construction, material, lasts and finishing. * Visit factories to see factory capability, specialty, and workmanship. * Manipulate and customize materials by working with various suppliers. * Oversee outsole prototypes from wood molds to production steel molds. * Provide outsole/bottom schematics including cross sections, blueprint corrections, & material specifications. * Merchandise the line prior to development. * Attend Leather/shoe component meetings. * Responsible for hand/computer footwear sketches. * Collect construction ideas and trimmings in NYC. * Provide visual aids to returning/potential clients.
    • Assistant Designer
      Geoffrey Allen Corp
      Secaucus, NJ
      Perry Ellis/Kangol Assistant Designer * Develop men & women's shoe design through extensive researches on-line to popular street trend of today. * Footwear, trimming, line, and construction sheet packages for overseas sampling. * Attend WSA shows in Las Vegas for buyer presentation and feedback. * Trim, mood, sketch boards for director approval. * Receive samples and materials for corrections before sale's sample. * Attendance to Bologna Leather/Materials Show. * Responsible for sample/materials buying worldwide. * Create fresh and new color palettes for the seasons. * 1to1 footwear sketches done to scale to ensure pattern accuracy. * Follow up on initial upper pattern and out sole construction with production. * First year designed a shoe that sold on its initial debut 300,000 pairs and continued for five straight seasons. * Had four successful designs on a global scale ranging from smart casual to fashion sports shoes
  • Awards

    Fall 2001 Fashion Institute of TechnologyFootwear Association of America

    Grand prize winner of shoe design competition

  • Industries
    • Footwear
    • Luxury Goods
    • Materials
    • Soft Goods
    • Sporting Goods
  • Skills
    • Footwear
    • Fashion Design
    • Industrial Design
    • Product Design
    • Product Development
  • On Coroflot
    @louistnghiem, member since 2003
    • Following 3
    • Followers 1
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