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AR & VR Designer │ UI & UX Designer │ Art Director

Lucy Janca

Prague, Czech Republic
lucyjanca.com
Available Now
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  • About
  • About

    An AR & VR designer with 10 years of international experience in the field of graphic design. A unique hybrid skills set of UI & UX, character and brand design, concept art, analytical and business thinking, along with a collaborative mindset.

    Effectively combining these skills into AR & VR experiences that have purpose, connect people, and improve our world. Thriving in teams that prioritize creative teamwork, design thinking, and learning from each other.

  • Education
    • Master of Arts (MgA.) Graphic Design and Visual Communication Studio
      Academy of Arts, Architecture & Design in Prague
      2014 - 2016
      Master Thesis: Possibilities for Use of Augmented Reality in Visual Style of Particular Event
    • Bachelor of Arts (BcA.) Graphic Design
      Ladislav Sutnar Faculty of Design and Art, University of West Bohemia
      2011 - 2014
      Bachelor Thesis: Generative Packaging for Sony
    • Master’s degree (Ing.) Business Economics and Management
      Faculty of Economics, University of West Bohemia
      2011 - 2014
    • Bachelor’s degree (Bc.) Taxation and Tax Policy
      Faculty of Finance and Accounting, University of Economics Prague
      2008 - 2011
  • Experience
    • AR & VR Art Director
      Brainz Immersive
      Praha, Czech Republic
      Sep 2019 - Nov 2020 (1 year 2 months)
      ○ Responsible for transferring ideas from text concepts to a visual form for a variety of AR & VR experiences; presented visual direction to Czech and US clients from fin-tech and automotive industry.
      ○ Conducted initial research; ideated the content and interaction principles; validated ideas with prototypes; brainstormed, communicated, and supervised the direction of the project to the team.
      ○ Directed a multidisciplinary team of 6 people in the development of a 10 level Oculus Quest VR racing game for the global car brand Škoda Auto, part of the Volkswagen Group.
      ○ Designed an AR exercising app for an international pharmaceutical company MSD to help those suffering from diabetes.
      ○ Guided the implementation of AR face filters that feature in a banking app for a SF fin-tech startup.
    • AR & VR Designer
      Brainz Immersive
      Praha, Czech Republic
      Nov 2018 - Aug 2019 (9 months)
      ○ Crafted concept art for creative pitches; designed and developed characters and avatars; produced low poly 3D assets for Unity 3D; prototyped and built game levels in Unity 3D; designed UI for mobile AR apps and VR Oculus Quest experiences; participated in user testing and collaborated with a UX designer and developers.
    • Senior UI/UX Designer
      U.plus
      Praha, Czech Republic
      Oct 2017 - Oct 2018 (1 year)
      ○ Launched user-friendly and mobile-first web and mobile apps for startups from the fin-tech, automotive and social media industry.
      ○ Created UI & UX, personas, user flows, wireframes and interactive prototypes; conducted user testing; closely collaborated with a team of UX designers and developers.
      ○ Designed new visual design languages from scratch; drew sets of iconography, character and illustration work.
      ○ Worked for clients predominantly from New York, San Francisco, and Prague.
    • Teaching Assistant in Studio of Graphic Design and Visual Communication
      Academy of Arts, Architecture & Design in Prague
      Praha, Czech Republic
      Sep 2016 - Sep 2017 (1 year)
      ○ Brought VR technology to the Academy; initiated development of a first course on VR.
      ○ Mentored Czech and Erasmus students in the design process; created studio assignments and introduced interdisciplinary collaboration; organized workshops with experts on online newspapers and UI & UX in the automotive industry; partnered with Skoda Auto and Puppeteers’ Chrudim festival to bring commissions to the Academy.
      ○ Promoted student’s work by giving interviews to online magazines; conference speaker at Czech VR Fest, the biggest AR & VR festival in Central Europe in 2017.
    • In-house Graphic Designer
      Hewlett Packard Enterprise
      Praha, Czech Republic
      Jan 2015 - Sep 2016 (1 year 8 months)
      ○ Collaborated with creative agencies to build an online magazine and oversaw the design; guided the graphic design of meeting rooms for the new office building.
      ○ Implemented the new HPE brand design guidelines; created content for a portal of internal communication.
    • Graphic designer and co-founder
      Mladý ateliér
      Plzen, Czech Republic
      Jan 2012 - Dec 2014 (2 years 11 months)
      ○ Co-founded studio to give graphic design students their first job experience and to grow their professional portfolio.
  • Industries
    • Internet Applications
    • VR / AR
  • Skills
    • 3D Modeling
    • Art Direction
    • Character Design
    • Cinema 4D
    • Concept Art
    • Unity
    • User Interface
    • UX
    • Visual Design
    • Wireframing
  • Elsewhere on the Web
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  • On Coroflot
    @lucyjanca, member since 2021
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