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Illustrator / Software Developer
Okinawa, Japan
Jan 2020 - Present (4 years 9 months)
Designed and coded over 7,000 lines of Java code for the interactive illustration "Integument," including the game's core mechanics and user interfaces.
Used 3D modeling, texture mapping, and other techniques to create graphics, visual effects, renders, and animations.
Composed, performed, and arranged original music and voiceovers that are triggered by user interaction.
Successfully launched the interactive illustration "Integument," which has been well-received by critics and users alike.
Created a visually stunning and interactive experience that teaches users about the integumentary system.
Demonstrated my skills in a variety of areas, including Java coding, 3Dmodeling, illustration, animation, and music composition.
Released DLC (Downloadable Content) for "Integument," "Integument: Database Gates," that includes new code, content and techniques learned and inspired by the base application.
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System Analyst
Okinawa, Japan
Dec 2017 - Dec 2020 (3 years)
Installed and configured required software/hardware for end-user computers.
Provided technical support for end-users. Creating and maintained documentation for all IT systems.
Maintained company servers (email, web, virtual machine hosts) Maintained database systems.
Installed, configured and maintained network infrastructure.
Wrote internal applications using Powershell and Objective C to replace and/or make repetitive/complex tasks efficient for the organization (Data transfers, MySQL (Database updates/transfers/back-ups), Software Updates, File Synchronization, Remote Administration, User Account Creation.
Maintained backups of critical systems and data.
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iKnight
New York, NY
Nov 2007 - May 2014 (6 years 6 months)
Created information graphics and 3D retail floor plans for new product launches and day-to-day operations.
Transformed Apple Store visitors into loyal Apple customers by helping to create the energy and excitement around Apple products.
Worked closely with cross-functional teams to develop and execute visual merchandising strategies that align with Apple's overall brand and customer experience.
Managed retail fixtures and displays, ensuring they were properly merchandised and in good condition.
Tracked sales data and analyzed customer behavior to identify opportunities to improve visual merchandising efforts.
Designed and built advanced web applications for the iOS and macOS platforms, collaborating with cross-functional departments to define design and ship new features.
Unit tested code for robustness, including edge cases, usability, and general reliability.
Worked on bug fixing.
Increased sales by 15% by developing and implementing a new visual merchandising strategy for new product launch.
Reduced shrinkage by 20% by improving retail fixture security.
Increased customer satisfaction by 10% by creating a more inviting and engaging retail environment.
Developed and built a new web application that increased user engagement by 20%.
Successfully shipped a new feature that improved the user experience of an existing web applications.
Reduced the number of bugs in web applications by 50%.
Improved the reliability of web applications by 99%.