Project Lead and Modeling - Vehicles

Here are some examples of Vehicles that I Project Managed and Developed. I would work closely with the 3D Modeler to ensure that every single detail of the game designed vehicle was present, and could be adjusted and used in production. I would also adjust the models myself, as well as add and subtract details. Most of these vehicles were modeled in Maya.
I would then oversee the engineer as they deconstructed the vehicle to be 3D printed.
I also worked closely with the factory designers as the would trace the STL model into CAD for final production.

Freelance, Full-time, Moonlighting
Michael Gulen
Product Designer/Industrial Designer/ Creative Director/ Rapid Prototyper Califon, NJ