HALO REACH LEGENDARY EDITION STATUE - I lead a team of 6 Digital Sculptors in the development of this statue that consists of 5 highly detailed 7" figures. This was created 100% digitally from the pre-posed game models. There was no hand work involved. I closely worked with the modelers and licensors on this piece over a 12 week period, as it was created from start to finish. I then oversaw, and was greatly involved in the breakdown and output of these models on a High-res printer to create the Master Tooling model.
The Halo 4: Forward Unto Dawn Resin Statue from McFarlane Toys is one of the largest and most aggressive projects I developed. I developed all of the digital composition concepts for the statue, as well as team lead four digital artists and four traditional artists in the actual creation of the final prototype with a very abbreviated schedule. I also worked closely with the Microsoft to obtain a very quick approval on the sculpt
The Halo 4: Forward Unto Dawn Resin Statue from McFarlane Toys is one of the largest and most aggressive projects I developed. I developed all of the digital composition concepts for the statue, as well as team lead four digital artists and four traditional artists in the actual creation of the final prototype with a very abbreviated schedule. I also worked closely with the Microsoft to obtain a very quick approval on the sculpt
HALO REACH LEGENDARY EDITION STATUE - DIGITAL RENDERS - Here are some renders of the final digital sculpts of the Halo Legendary Statue. I worked closely with the sculptors on all the details as well as the poses. We sculpted the Spartan bodies in T-poses with all details first, then matched Bungies rough poses for final sculpts.
HALO REACH LEGENDARY EDITION STATUE - JORGE BREAKDOWN - This is an example of how we broke down the figures for output & manufacturing. I dissected the Jorge figure first, which established how we broke down the other 4 figures. All these parts were created from the hundreds of individual shells that the model was originally sculpted in, then refined into the 25 shown,
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Resin Statue Project Lead - Art Direction

These are some of the main Resin Statue projects that I was Project Lead on over the years at McFarlane Toys. Project Lead would consist of the entire gambit of Art Direction: Managing and scheduling of Sculptors and Modelers, Product Design, 3D Processing, 3D Printing and 3D Prototyping, and Final Prototype Creation.
I also had a lot of design input into these statues.

Available
Freelance, Full-time, Moonlighting
Michael Gulen
Product Designer/Industrial Designer/ Creative Director/ Rapid Prototyper Califon, NJ