I am concept designer and independent researcher.
Being a keen explorer of emerging technologies, scientific achievements, and even social, economic or cultural trends, I enjoy translating these discoveries into viable or speculative concepts. Such artifacts then serve as starting points for further development, they get prototyped, evaluated and eventually manufactured. However, their main purpose is to ignite the conversation, explain the issue and suggest the solution in tangible visual form.
You will find state of the art technologies in my toolset: high-end 3d systems such as Autodesk Alias (since 1996), VR with HTC Vive and LeapMotion, or GravitySketch VR in which development I also participate in an advisory role.
Notwithstanding my creative career in the automotive segment, I was always reaching beyond product design. In 2016, I’ve started to research human perception in design context as part of my postgraduate studies of the Future Design program at Prague College of Teesside University, where I’ve received the Master or Art degree (with merit).
I also work for entertainment industries (film and games), where I provide mainly concept design services. (Blur Studio, Orior Dynamics, Fig Production, NMDS)