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UX/UI Manager at Groundspeak

Nick Botner

Seattle, WA
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  • About
  • About

    Priding myself on a diverse portfolio, you could say my real areas of interest focus on the outdoor lifestyle; Kayaking, Surfing, Diving, Fishing, Hiking, and Travel. As long as I am close to nature and the ocean, I will have everything I will ever need.

    Over time, I've slowly made a career out of studying user interaction and experience. Initially starting out as a print designer, I gradually moved into web design and then mobile application design. Now, no matter what I'm designing for, I strive to make the overall experience as intuitive and efficient as possible. For me, it's not about how pretty something looks, it's about how easy it is to use. If I can get the user to forget about the interface and remember the experience, then I've done my job.

    Specialties: Interface Design, User Experience Design, Mobile Application Design, Idea Creation, Mock-ups, Click-able Prototypes, User Testing, Site-mapping, Pixel Polish, Photography, Typography, Vector Illustration.

  • Education
    • Multi-media Design
      Full Sail University
      1999 - 2000
  • Experience
    • UX/UI Manager
      Groundspeak
      Oct 2012 - Present (13 years 8 months)
      Reporting directly to the CEO and managing a team of UX Designers and Front End Developers, daily duties include:
      - Help conceptualize and design entirely new methods of gameplay
      - Support roadmap team with implementation strategies for both mobile and web
      - Prototype new features and functionality with user testing before development starts a sprint
      - Take existing gameplay and make UX/UI changes based on analytics and user testing results
      - Beta testing and field testing for native apps and services
      - Hands on UX/UI design for both current and next generation iPhone and Android apps
      - Research and support for building out the game community in Japan

      Results:
      - Redesign of the website payment process, resulting in a 25% increase in conversion
      - Implementation of in-app purchasing resulting in an estimated 7% increase
    • Creative Director / Co-Founder
      Kazé Studios, Inc.
      Sep 2009 - Oct 2012 (3 years 1 month)
      Working with start-ups and white-labeling with established creative agencies, I oversaw and implemented the creative direction for not only existing products and services, but also helped bring new ideas to the marketplace. Projects included anything from logo and print design, all the way through to, website and mobile application design. If you had an idea, we found a way to bring it to life.
    • Creative Manager / UX/UI Designer
      Neighborhood America
      May 2007 - Sep 2009 (2 years 4 months)
      Ran an in-house creative agency servicing all departments within the company. Daily duties included:
      - Manage and juggle all design requests from all departments across the company
      - Provide accurate time-frames on project durations, and meet said deadlines
      - Task the design team with projects, and provide art direction and backup creative where needed
      - Stimulate the design team with new creative influences; websites, documentaries, print pieces
      - Provide Marketing with all the graphics they need; branding, presentation slides, collateral, infographics, web assets, email campaigns, webinars

      Reporting directly to the CTO as a UX/UI Designer, duties included:
      - Illustration of company procedures with an understanding of flowcharts and swim-lanes
      - Provide functionality and design feedback for concerns of both the company and the clients
      - Directly support other Executives in conceptualizing and illustrating custom charts and infographics for both presentations and print
      - Work with Project Managers to conceptualize, wireframe, and design custom solutions for clients
      - Collaboration with the Sr. Director of R&D to conceptualize and design new products and offerings
    • Production Manager / Graphic Designer
      Sonnentag Design Group
      May 2005 - Mar 2007 (1 year 10 months)
      Duties included, but not limited to:
      - Develop and manage production standards
      - Account Executive with Paramount and FOX
      - Train and manage free lancers
      - Design retail packaging and P.O.P.
      - Design home entertainment DVD / VHS packaging
      - Work on theatrical campaigns
      - Design and maintain company portfolio
      - Work directly and independently with all vendors
      - Maintain local file server and FTP server
    • Marketing Assoc. APAC / Office Manager / Graphic Designer
      ASG - TOKYO
      Jan 2002 - Nov 2004 (2 years 10 months)
      Duties included, but not limited to:
      - Reported directly to SrVP of APAC in Singapore
      - Managed project importance levels
      - Localized software manuals, product catalog, and stationary for Japan
      - Developed and implemented direct mailers
      - Coordinated with Japanese PR firms
      - Educated US HQ on Japanese business ethics
      - Interviewed and fired local staff
      - Coordinated all basic office management tasks
    • Lead Graphic Desinger
      ASG - NAPLES
      Jul 2000 - Jan 2002 (1 year 6 months)
      Duties included, but not limited to:
      - Reported to SrVP of Marketing
      - Designed all domestic and international marketing materials
      - Designed trade show and event graphics
      - Developed product interface graphics
      - Created international websites based off of English home site
      - Shot all corporate stock photography
      - Controlled corporate design standards
      - Managed and trained marketing interns
      - Worked directly with local printing vendors
      - Worked independently with developers, product management and staff writers
    • Graphic Designer
      Botner Land Design
      1999 - 1999
      Junior print and web designer.
  • Skills
    • Game Design
    • Interaction Design
    • UX
  • Elsewhere on the Web
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  • On Coroflot
    @nickbotner, member since 2006
      • Followers 5
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