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Game Environment Artist

Nathan Wright

Ipswich, MA
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  • About
  • About

    I am a video game artist with over 20 years of experience. I am currently looking to branch out into other areas where I can use my design tools. I live in the Boston area.

  • Education
    • B.F.A Painting
      Boston University
  • Experience
    • 3d artist
      Atari Interactive
      Hunt Valley, MD
      on Dungeons and Dragons Heroes for the X-BOX. Responsibilities included modeling, texturing, lighting, and animating 3D low poly environments for four different levels of the game and the character selection interface.
    • 3d artist
      Big Huge Games
      Hunt Valley, MD
      on Rise of Nations for the PC. Responsibilities included building and texturing 3D low poly assets as well as creating concept art during the pre-production phase of the project.
    • Environment artist
      IRacing.com
      Bedford, MA
      Responsibilities include modeling, texturing, and lighting 3D assets for new track updates.
    • Environment and UI artist
      Harmonix Music Systems
      Cambridge, MA
      Worked on Rock Band, Rock Band 2, Rock Band 3, Rock Band Beatles, Rock Band Blitz!, and Disney's Fantasia Music Evolved.
    • 3d artist
      Hasbro Interactive
      Hunt Valley, MD
      on X-Com Enforcer for the PC.
    • 3d artist
      Stainless Steel Studios
      Cambridge, MA
      on both Empires: Dawn of the Modern World and Rise and Fall: Empires at War for the PC. Responsibilities included modeling, texturing, and animating 3D game assets as well as working on the 3rd person in game interface.
  • Awards

    Binney and Smith Excellence in Art Student Product Grant

  • Industries
    • Toys & Games
  • Skills
    • 3D Modeling
    • 3D Studio Max
    • Concept Art
    • Game Design
  • On Coroflot
    @nwright, member since 2005
      • Followers 1
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