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Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Street Cricket Champions (PS2) - In game environments - Worked on the complete environment, except few props, and set up the level in Infernal with all the shaders and basic lighting.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Forza Horizon - Worked over this title under a third party developer, as a Lead Environment artist, creating mostly Buildings based on real photographs and props required for track.
Wii Yoga - Worked over this title as an Environment artist, created lot of levels interiors.
Wii Yoga - Worked over this title as an Environment artist, created lot of levels interiors.
Wii Yoga - Worked over this title as an Environment artist, created lot of levels interiors.
Wii Yoga - Worked over this title as an Environment artist, created lot of levels interiors.
Wii Yoga - Worked over this title as an Environment artist, created lot of levels interiors.
Wii Yoga - Worked over this title as an Environment artist, created lot of levels interiors.
Wii Yoga - Worked over this title as an Environment artist, created lot of levels interiors.
Wii Yoga - Worked over this title as an Environment artist, created lot of levels interiors.
Spell Force 2 - Faith In Destiny - Worked over this title as a Senior Environment Artist, contributed mostly towards buildings, props and also as an technical artist.
Spell Force 2 - Faith In Destiny - Worked over this title as a Senior Environment Artist, contributed mostly towards buildings, props and also as an technical artist.
Spell Force 2 - Faith In Destiny - Worked over this title as a Senior Environment Artist, contributed mostly towards buildings, props and also as an technical artist.
Spell Force 2 - Faith In Destiny - Worked over this title as a Senior Environment Artist, contributed mostly towards buildings, props and also as an technical artist.
Spell Force 2 - Faith In Destiny - Worked over this title as a Senior Environment Artist, contributed mostly towards buildings, props and also as an technical artist.
Spell Force 2 - Faith In Destiny - Worked over this title as a Senior Environment Artist, contributed mostly towards buildings, props and also as an technical artist.
Spell Force 2 - Faith In Destiny - Worked over this title as a Senior Environment Artist, contributed mostly towards buildings, props and also as an technical artist.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
Star Wars Kinect - Worked over this title as an Environment artist, contributed mostly for terrain and buildings and Props too, and partly worked as a technical artist too.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
The Guild 2 - Venice Expansion Pack - worked over this title as Environment artist, contributed mostly towards buildings and props only.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Ford Off ROAD - Contributed for this project as Vehicle artist, created lot of cars.
Zynga's YoVille : Worked over this project too, as a Lead artist.
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Released Titles

This Group here consists of most of the titles that I have worked on till now.

Shray Khanna
Art Lead at Dhruva Interactive Bangalore, India